- Put the launcher exe wherever you want (your bloodrayne2 dir for example, or your desktop)
- Put the [BR2L] directories wherever you want (c:\BR2Mods for example,
but your BR2 dir is fine too (altho the dir will get messy then if you
have a lot of mods))
- Run the launcher
It'll tell you to set the mod and BR2 dirs and hit backup, so let's do that
- hit Set BR2 dir and select the directory you installed bloodrayne 2 in
- hit Set MOD dir and select the directory you're using for the mods (c:\br2mods in the example)
- hit backup
If all went well, it'll tell you it completed the backup and swapped w32??snd and language.pod
If you downloaded the 3 example mods I put up on my site, you'll see something like the following image now :
Now you can select the mods you want to use and hit launch! to play the game with those mods.
Let's say you want to add the latest skin on Bloodrayne Massacre to your mod list.
- You download the skin (showgirl2 in this case) and extract it to
your mod dir\<whatever name you want to give it>. (Don't forget
to prepend it with [BR2L] if you use your BR2 dir as your mod dir).
Still following the example, that would be "c:\br2mods\Showgirl 2" (or
"c:\br2mods\[BR2L]Showgirl 2"). Note that you must put the pod, txt and
jpg file in that dir, so don't extract the "showgirl2" dir that's in
the rar
- Now you have language.pod, readme first!.txt and showgirl2.jpg
in your Showgirl 2 dir. Rename showgirl2.jpg to screenshot.jpg if you
want it to appear in the browser. (I'll probably code something to
rename the jpg found to screenshot.jpg automatically sometime in the
near future, but until then you'll have to do it manually)
- Run the launcher again.
You should get something that looks like this now :
Since this *is* a simple skin mod, you can safely select Yes
It'll repeat the warning for the \DATA dir. Select Yes again.
- You're done! You can now use the showgirl 2 skin in the game with the launcher
Note : you obviously don't have to pay attention to the usage instructions in the shown readme's anymore.
Note 2 : If a mod doesn't show up in-game, check the mod directory.
Some of the skins put everything in the "root". If you have no
subdirectories, move any TIF/TEX files to a new \ART subdirectory and
any BFM files to a new \MODELS subdir.