some compatibility requirements:
for animtools V34 or newer , use the latest TemplateExtensionV7 or newer found here (you will most likely need to update it unless you have grabbed a pack presetup for animtoolsV34):
It should be located in your $INIT mods folder
animtoolsV28 or newer is incompatible with penisrangeV6 or older, get the latest version here
animtoolsV28 or newer is incompatible with the original hairoverlaypatchV1, get the latest version here
if you use DialogueActions, i have made a fork to play better with animtoolsV34 or newer's arm control features, it can be found here:
for using animtoolsV34 or greater, you will want to use morclothingV11 or newer:
This mod allows users to create and load new animation positions, as seen around the sdt forums.
It creates and uses specific text files to represent these positions.
The mod can be run by itself in place of where the Loader is(called editmode), or it can be loaded as a mod (called loadermode)
These modes focus on different features of the mod~ editmode shows the keymappings and current values of the settings in an extended window, while loadermode hides the button controls on the modpage and registers convenient keys through a settings file.
read the 'setup guide' to get the correct files in place to use the mod.
read 'user guide - editmode' if you wish to create your own positions
read 'user guide - loadermode' if you wish to actually use the positions with the Loader.
also, if the version numbers are old in the documentation, it is because i am too lazy to change them for every update
share and find position files in this thread:
edit - there is still the thread, but there is a designated category on the resource manager for animtools positions, i suggest uploading them there: Animtools Positions
animtool positions
various guides and videos about using animtools:
animtooltutorial3: quick setup and usage of animtoolsV11, doesn't cover dialog stuff
2014/06/16 - animtoolsV11_tutorial
edit - if you know of other guides or videos folks made that are helpful for using animtools, pm me and i will add a link here
for animtools V34 or newer , use the latest TemplateExtensionV7 or newer found here (you will most likely need to update it unless you have grabbed a pack presetup for animtoolsV34):
TemplateExtension
This (at least V5 as of jan 2020) should be included with the default loader, so you should have it already and should not need to download this unless you are using a mod that specifically requires an updated version. if you don't have it, the...
www.undertow.club
animtoolsV28 or newer is incompatible with penisrangeV6 or older, get the latest version here
penisrange
This mod extends the lower and upper ranges that the penisrange slider permits. version release notes: penisrangeV5 added strap-on penis color saving to penisrange - sby /***********************************/ penisrangeV4 added smaller...
www.undertow.club
animtoolsV28 or newer is incompatible with the original hairoverlaypatchV1, get the latest version here
hairoverlaypatch
hairlayerpatchV by sby moves her forearm layer below the hair layers (for really big hairs, should fix it so her hair does not go through her elbow)
www.undertow.club
if you use DialogueActions, i have made a fork to play better with animtoolsV34 or newer's arm control features, it can be found here:
DialogueActions sby fork
I forked Pim_gd 's mod DialogueActions from this thread: https://www.undertow.club/threads/pim_gds-mods-dialogueactions-v4-08-15-jan-2017.5889/ in order to make it play a bit nicer with animtoolsV34+, as well as fix a few things some people have...
www.undertow.club
for using animtoolsV34 or greater, you will want to use morclothingV11 or newer:
moreclothing
moreclothing is a loader mod that adds additional clothing to the in-game menus. (also supports backgrounds, hairs, and vanilla body mods) its main purpose is to be able to mix and match pieces of mods that the community makes, and use them in a...
www.undertow.club
This mod allows users to create and load new animation positions, as seen around the sdt forums.
It creates and uses specific text files to represent these positions.
The mod can be run by itself in place of where the Loader is(called editmode), or it can be loaded as a mod (called loadermode)
These modes focus on different features of the mod~ editmode shows the keymappings and current values of the settings in an extended window, while loadermode hides the button controls on the modpage and registers convenient keys through a settings file.
read the 'setup guide' to get the correct files in place to use the mod.
read 'user guide - editmode' if you wish to create your own positions
read 'user guide - loadermode' if you wish to actually use the positions with the Loader.
also, if the version numbers are old in the documentation, it is because i am too lazy to change them for every update
share and find position files in this thread:
edit - there is still the thread, but there is a designated category on the resource manager for animtools positions, i suggest uploading them there: Animtools Positions
animtool positions
various guides and videos about using animtools:
animtooltutorial3: quick setup and usage of animtoolsV11, doesn't cover dialog stuff
2014/06/16 - animtoolsV11_tutorial
edit - if you know of other guides or videos folks made that are helpful for using animtools, pm me and i will add a link here