individualmodreset

individualmodreset V5

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adjusted label naming to account for char folder loading
adjusted hueregister tracking to piggyback off mod button tracking, probably better at not leaving empty entries behind.
added a label on the menu to indicate this mod is individualmodreset (because the menu style has been reused for some of my other mods)
adjusted loading related code to split up sequentially loaded mods into separate button entries (specficially occurs with mods loaded through Code.txt)
changed default setting of modpagemode to enabled, as it seems most folks prefer menus not on the right side of the game window
added settings to change tab button scale, as well as hover delay popout time.
corrected settings documentation
modpagemode=0 //0==tab on right side of screen, 1==mod page in loader tab
individualmodresetV3 by sby

added settings to change location of the tab / menu
added setting to automatically follow what the mod whiteflashxlV2 or newer is set to to orient its x coordinate to the right screen edge.
added support to pull the fullscreen size automatically if the game is played fullscreen (ctrl + F, esc to exit fullscreen)
changed it so when the menu is off to the side, is now hidden. gives a small boost to performace not processing the buttons
individualmodresetV2 by sby

bugfix for vanilla mod checking also clearing loader entries when they were still loaded
added option to have list in a mod page instead of a side panel for folks who use widescreen
bugfix for scrolling, items clicked to remove now have their buttons disabled and their entry on the scrollpane removed after tab is closed.
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