moreclothing

moreclothing V16

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Issues we talk others days seem to be fix. Good job as always !
nvm what i said before it says all swf files are not found how do i fix this?
Hello ! This looks like a great and very well done mod, I for sure wanna try it :D ! The only problem that I have with it which why I'm giving it 4 stars for now it's because it comes already with many clothing mods which makes adding new ones even more challenging ( at least for no-brainers like me ). I think if you could please add a clean version without any pre-added clothing and an updated instructions file would be way better. Maybe a lil' youtube video for the instructions, anyway the cleaner version will for sure help ! Thanks a lot for your work :D !
The game crashes after I use bussiness jacket, or at least when I try to change it's color, plus the sleeves of the shirts clip through it
mod works well, but now I don't see a penis anymore. flickering??
I don't really unders tand the "body" section. I tried adding "Rebecca Cyberpunk Edgerunners Body" in body 2 but when i load the game i get a message "Rebecca needs Body". Any idea what might be the case?
Is there anyway to make it work for clothes on him? So I can change clothes from mods that are swf files on him through the in game "scene"-tab, "him"-window?
FOR EVERYONE WHO CAN'T GET THE MODS TO LOAD

place the "moreclothingmods" folder in the $Init$ folder, no folders deeper. Directly in the $Init$ folder. It doesn't matter where the moreclothingV*.swf file is. Also remember to place the moreclothingV*settings.txt file in the Settings folder.

This worked for me
Absolutely essential and the flexibility of the settings really lets you customize your clothing files further.
I was wondering, with the +convertbodytoarmwear function, is the vanillaarmpatchV3 still necessary?
Every time I load the mod, at least half of the clothing mods fail to load...
Great addition to the game but every time I try to add a new piece of clothing it keeps saying .swf was not found.
Great one, easy to understand and set up.
Of course it also works when not in the init
oh man, convert top to overtop... thank you hahahha
I tried updating my mods folder to go from V7 to V8, but for some reason it doesn't load v8, even though they're both in the same directory...
when i have it as moreclothingv7... it works, but only changing the 7 to 8 makes it not work
Excuse me, I hope you can help me, I have a bug and I don't know how to solve it, all bottom garments are cut in the crotch, the garment is only loaded on the thighs, buttocks and waist.
I am sure that this mod is responsible because I copied my moreclothing and replaced it in the loader pack 11_545d sdt, and the bug was still there.
Can you help me?
sby
sby
does this happen with fresh copy of moreclothing? does this happen if you try to use my loaderpack?
my initial thoughts are that you added something in the settings entries of moreclothing that is hiding the costume chest layer in the bottoms modtype.
I may be a dumass but I hae no idea on how to use it if someone could explain how to use the loader i'd really apreciate it
Hey, i have the swf file along with the settings txt file in the $init$ folder but it fails to load (says it fails to find every swf file).

I have other mods in the $init$ folder and they work, just not sure why this refuses to, any help?
The mod is incredible, but sometimes a get an error while loading saying a certain .swf "needs" a mod type (costumetop, body, etc.) even though its in the right area of settings that it should be in. For example, im trying to add this to the body section, I have one thats like this: Demon_Tail_Heart=Demon Tail:CostumeBottoms>Body. But when I load up and its showing the load list, its red and says "Demon Tail needs CostumeBottoms" Im not sure what to do to fix this so any help would be appreciated. Great job btw :)
sby
sby
just because it is in the right area, doesn't mean that was the modtype the artist used. there is a settings option to see possible modtypes, stuntcock also made a showmodinfo mod to view them. it is probably
Demon_Tail_Heart.swf=Demon Tail:Body
Just downloaded your latest version, and I'm now moving all of my mods from the earlier version to this one. Quick question, though: given the details of this update, does this mean that when changing my overtop settings, I change all of the settings from "Body" to "CostumeOverTop" (i.e., "University Jacket.swf=University Jacket:CostumeOverTop>Body:CostumeCollar>Body:CostumeArmwear>Body" changes to "University Jacket.swf=University Jacket:CostumeOverTop:CostumeCollar>CostumeOverTop:CostumeArmwear>CostumeOverTop").
sby
sby
yeah, that should work, however i will mention that since before this, there wasn't an rgb picker associated with the overtop. the template extension sets them up to use tops and most clothing creators used a bit of code to have their overtops follow the collar rgb picker instead.

because of this I think most overtops will need to be tweaked to be able to use it and i am not sure what the best route is. ideally i would have added an rgb picker into the template extension, but even so it would have been weird because it is not like the template extension was going to add in overtop menus.
Playing SDT can be divided into before and after you get moreclothing. Combining different mods into one outfit used to be a nightmare of jumping back and forth between folders and having to reload all the pieces you'd settled on when you wanted to ditch one. This fixes that and also makes it possible to just use the parts you want from a single swf outfit.

Perfect!

PS. Question: Is there a way to make a mod not show up in any category but still load so it's accessible by moreclothing charcode?
sby
sby
no, but if you wanted to do that, i suggest mapping it to one of the body menus so it can be toggled on or off without effecting anything else.
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