white coloring == stock vanilla behavior, she will breath and cough during spoken dialog lines.
red == mod enabled, she will not breath or cough during spoken dialog lines.
this mod adds an in game button option to toggle to that makes her no longer use breath / cough sounds while playing 'spoken' 'her' dialog lines.
this was specifically made so if the user was manually loading audio lines through dialog actions (instead of using the separate 'audio' dialog mod), her breathing characteristics would be paused as if playing an audio dialog line.
if the mod 'DialogActions' has been loaded, this mod will register a set variable to turn the mod on and off.
when the mod is toggled, it will be changed for the next dialog line loaded. (so does not change mid-line)
by default, the mod is loaded with the feature disabled, so the vanilla behavior of speaking during spoken lines will occur. Made this way so it may be included as an init mod, and specific dialogs may choose to toggle the sounds themselves when needed.
you can change the default starting mode in its settings file.
if using as an init mod, the settings file should be moved to the loader's 'Settings' folder.
example dialogActions usage enabling/disabling the mod:
intro:"disabling breathing during her spoken dialog"{"set":{"dialogbreathingmode":0}}
intro:"enabling breathing during her spoken dialog"{"set":{"dialogbreathingmode":1}}