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Updated SDT 1.21.1b Decompile 2024-04-25

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Noticed that the older decompile had a couple of things different than the files when viewing in JPEXS decompiler, so exported the files to post them here.
There are higher quality SVG files exported for the morph shapes, and a bit more detailed file name references.
The decompiler also supports exporting FLA documents, so I am including those as well. It was confirmed that the FLA CC file does work in Adobe Animate.

just like the old decompile version you will find:
  • Sprites (svg/png)
  • Images (png)
  • Sounds (mp3)
  • Animations/Morph Shapes (svg)
  • text and fonts (txt and ttf)
  • scripts (as)

In the information URL i'm also posting the link to the JPEXS decompiler github. It's an excellent tool.

Happy modding!
Author
Griphen116
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Thanks for this. Is there a way to repackage this with the updated Adobe Air? I believe v51.0 just came out. I'm not sure what changed but I was hoping it had better compatibility with uploading .swf files in vanilla SDT as that was a big limitation with the older repackaged air app someone posted here around 2020/2021.

If you could spare some time to explain how to repackage this with AIR regardless, that would be helpful... maybe we can make some changes instead of just playing gimped vanilla all the time on Android. I have the AIR SDK and Animate, just don't know if what I'm proposing is even possible with the provided code, but surely the guy who dropped the repackaged apk in 2020/2021 didn't manually remap everything from scratch, right?
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