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I noticed the game lags now when once a dialogue is loaded, and if a hardcoded condition (say, pre_cum or first_dt) has more than a few (like maybe 4 or 5?) possible lines, then it just sorta skips the checks JSON and plays lines for that section randomly as if I hadn't used the the checks while other sections in the same dialogue do perform the checks normally, both before and after the ones wrongly skipped.


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