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Great piece! I remember this game, the only positive thing about it is the Punk Girl Zako.Just to add to aespon's tutorial. If you are using primarily photorealistic models, chances are the poses are going to be rather stiff and uninteresting. Anime or cartoon based models provide the opportunity for more dynamic perspectives, poses and angles.So you can start generating from anime/cartoon based models and then you can image2image with the more photorealistic ones. If I started purely with ICBINP, I wouldn't have gotten Dynamite Ribbon's death pose and Stiletto's kneeling rouse. Unfortunately, whereas Anime-based models can generate faces in different perspectives; the photorealistic ones struggle with faces in challenging angles. So there is a limitation to this method.Also, certain models are better than others at generating certain elements. So it's better to jump around using different models rather than just sticking to the one.
Great piece! I remember this game, the only positive thing about it is the Punk Girl Zako.
Just to add to aespon's tutorial. If you are using primarily photorealistic models, chances are the poses are going to be rather stiff and uninteresting. Anime or cartoon based models provide the opportunity for more dynamic perspectives, poses and angles.
So you can start generating from anime/cartoon based models and then you can image2image with the more photorealistic ones. If I started purely with ICBINP, I wouldn't have gotten Dynamite Ribbon's death pose and Stiletto's kneeling rouse. Unfortunately, whereas Anime-based models can generate faces in different perspectives; the photorealistic ones struggle with faces in challenging angles. So there is a limitation to this method.
Also, certain models are better than others at generating certain elements. So it's better to jump around using different models rather than just sticking to the one.
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