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I added a new dialogue today: "The Priestess and the Bandit King". It's been a while, but I felt the urge to do another one. I had some good fun making it. I tried to work in some of the feedback from the thread.


-I only fit in the [MOAN] clip sounds when she actually does moan in text or happens to get provoked in a physical or verbal context. I've always felt that audio and sound played a huge role in immersion and all that jazz, but I failed to realize that the game only supports the same moaning sounds - which may become painfully annoying when heard over and over.


-I tried to make the dialogue shorter and the sentences less excessive. I would always end up finishing parts of the dialogue and not realize just how over-the-top or unnecessary some of the sentences were (I agree with many; some of the sentences would just drag on for way too long). It's more of a habit that I'm trying to get out of, but you may still see some of it occurring (it's really annoying trying to go back and rewrite stuff in the txt file).


-For those with troubles getting the dialogue to work without running into loops, cuts, or random glitches. I'm no software or computer expert, so when the dialogue works fine for me, it becomes really hard to fix the problems that others may be having. I'm using sby's loader pack 4 v5.41, flash11, no further modding (although I'm open to getting new stuff you guys have suggestions).


-I'm also aware that the loader comes with some sort of replay looper that can record movements and play them back, but I've tried using it and have no clue what the hell I'm doing. This is mainly for the scenes with the buggy sex, where the AUTO_HARD function doesn't work quite well and the male seems to become completely incompetent and random.


-I kinda want to work in some audio or sound fx, but have no clue how any of that works. Somebody also mentioned the idea of anal. I've definitely thought about adding it in as a final part of degradation, humiliation, or part of some sort of gang-bang situation.


Anyways, thanks for the feedback. I'm always open to suggestions for new scenarios. For me, the hottest part about most dialogues is the setting and the set-up.


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