Okay.. so after some tinkering I figured out what the deal is. If I have the following code, my clothing appears perfectly fine. (Code for removing all beginner armor, boots, gloves)
[CODE]<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_02_UB_0001.PAC</Model>
<Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/11_HAND/PBW_02_HAND_0001.PAC</Model>
<Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/12_FOOT/PBW_02_FOOT_0001.PAC</Model>
<Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>
</Conditional>[/CODE]
However, once I do this, all the other underwears that are removed via XML turn into the beginner armor. If that code doesn't exist, they're all removed perfectly fine. The only way around it seems to be via the textures using resorep. Any advice on what to do next, or possibly how to fix it? Because I don't know all the proper dds names to remove the remainder of the underwear via resorep.