I can't seem to find any thread that describes this specific issue, been searching for a few hours as well as tinkering with some settings, so I guess it's time to throw a thread out...
Issue:
Software Version Information:
Issue:
When using STD, the "Char Voices Enabled/Disabled" button doesn't seem to do anything (Dialogue box is checked in Options Tab and Volume Slider is at Max). Editing the animtoolsv35settings.txt to force HunniePopSounds Enabled w/ Aiko (or any other voice for that matter) doesn't seem to do anything. I recall having the voices reading off text at least once or twice while I was setting up and testing mods; but I haven't been able to get them to work ever since. The normal sound effects work fine and using syb's AudioReplacerV1 also works fine, only the "default" AnimToolsV35 voices don't seem to work at all?
Software Version Information:
-some_dude's SDTL2 Launcher, specifically the "sdtl2-win32-x64" variant (tested both in "vanilla" configuration & after "updating" internal files with latest rescources)
-syb's LoaderPackV14Rev2 used to update/replace older versions of various files & dependencies (settings files were replaced/updated, at least as far as I can tell)
-flashplayer_10_3r183_90_win_sa, flashplayer_10_3r183_90_win_sa_debug, flashplayer_11_sa, and flashplayer_11_sa_debug are what STDL2 & SDT 5.45d have located in the Game folder
Attempted "Repairs:"-Full reinstall of SDTL2 and loading only "default" load-in to see if it would work (Failure)
-"Updating" all relevant files inside of SDTL2 with syb's Loaderpackv14Rev2 (Failure, though it did fix another mod issue I ran into I think)
-Deleted AppData folder for Macromedia & moved SDTL2 to a new location (Failure, though it fixed my saved character not deleting, so that's nice)
-Adjusted Various settings.txt for animtoolsv35, STDL2, SDT 5.45d, etc. in an attempt to find something not properly set (Failure, reverted all changes to "defaults" when freshly installed, also no change)
-Ran both SDT.swf & Loader.swf in FlashPlayer 10 & 11 Debug modes. Flashplayer 11 Debub spit out the following when running Loader.swf (wasn't too sure where the problem object was):
TypeError: Error #1009: Cannot access a property or method of a null object reference.at SDTMods::ModPackage/frame1()at flash.display::MovieClip/gotoAndStop()at obj::Her/updateJawBulge_l()at obj::Her/tickSwallowing_l()at obj::Her/move_l()at Function/http://adobe.com/AS3/2006/builtin::apply()at Modules::lProxy/forwardMethod()at obj.animation::AnimationControl/stepAnimation_l()at DT/tick_l()
-Searched and tried a few different suggestions on forum for tangentially related audio dialogue issues (Failure)
Any ideas or suggestions would be helpful, can't seem to figure it out and the one or two times I did have it working was by accident and I didn't pay attention to what I did as I wasn't focused on that specifically at the time. Thanks in advance.