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gzfans,I'm sorry, I don't have that outfit. I only have the default outfits and the pre-order DLC pack.Ayriez,Sounds like you're very close. I've using V2 r53, I clicked 'Main' + 'Add game', browsed to "C:\Program Files (x86)\Steam\SteamApps\common\Dead or Alive 5 Last Round", added the "game.exe" file, clicked open. Then I made sure that 'Main' + 'Use global hook' had a check mark next to it (not sure if when you say you clicked it off, if you meant you checked it or unchecked it). Then open Steam, 'Library' + Dead or Alive 5 Last Round' + 'Play'. The game should start up and uMod should get a new tab 'game'. Drop the zip files of any uMod mods (or loose texture files) into the bottom half of the screen. The file name of the texture tells uMod where it should go in your game's memory (I think). The Update button is only needed when you change the files while the game is running. Because of how often the game crashes when I click update (not every other time, but still pretty often), I prefer to shut down the game and start it through Steam again. That way the game loads up with the modded texture files.Note, there are two other ways of using uMod with a game, and not all of them work with each game. With that said, you should only ever use a single method. So don't mess with the d3d9.dll in the uMod directory, and don't use 'Start game through uMod'.That is about as detailed as I can get, I hope it helps.
gzfans,
I'm sorry, I don't have that outfit. I only have the default outfits and the pre-order DLC pack.
Ayriez,
Sounds like you're very close. I've using V2 r53, I clicked 'Main' + 'Add game', browsed to "C:\Program Files (x86)\Steam\SteamApps\common\Dead or Alive 5 Last Round", added the "game.exe" file, clicked open. Then I made sure that 'Main' + 'Use global hook' had a check mark next to it (not sure if when you say you clicked it off, if you meant you checked it or unchecked it). Then open Steam, 'Library' + Dead or Alive 5 Last Round' + 'Play'. The game should start up and uMod should get a new tab 'game'. Drop the zip files of any uMod mods (or loose texture files) into the bottom half of the screen. The file name of the texture tells uMod where it should go in your game's memory (I think). The Update button is only needed when you change the files while the game is running. Because of how often the game crashes when I click update (not every other time, but still pretty often), I prefer to shut down the game and start it through Steam again. That way the game loads up with the modded texture files.
Note, there are two other ways of using uMod with a game, and not all of them work with each game. With that said, you should only ever use a single method. So don't mess with the d3d9.dll in the uMod directory, and don't use 'Start game through uMod'.
That is about as detailed as I can get, I hope it helps.
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