Normal
Much of the hair isn't visible. Do you want the hairstyle to include a permanent hat?The normals appear to be reversed in a few places. We could presumably fix them with a few minutes of work in Blender (but I have zero experience with XNA and I may be completely mistaken here). There's nothing that we can do about the low-res textures - aside from "find high-res textures."Some details are simply obscure. The tops of the thigh high boots show decoration, but I can't tell whether it's supposed to be engraved leather or actual lacework. The necklace was obviously meant to be seen from the front; in side view it's reduced to a vague line. The girl seems to have a "badge" on her forehead, but it's obscured by her hat (and by the camera angle).More importantly, though ... these just aren't good reference images. They don't match the SDT art style, which means that an artist would need to do considerable work in order to "re-interpret" the character with anime color pallette and shading. For someone like me who simply traces images in order to create mods? I wouldn't be able to do anything with the renders.Suggestions:tell us the name of the character and identify the source materialfind anime-style fanart of the character and post it as reference imageryhold onto the current images; they may be useful for comparison purposesprovide front and oblique views as well - they may clarify some of the details which are currently seen edge-on
Much of the hair isn't visible. Do you want the hairstyle to include a permanent hat?
The normals appear to be reversed in a few places. We could presumably fix them with a few minutes of work in Blender (but I have zero experience with XNA and I may be completely mistaken here). There's nothing that we can do about the low-res textures - aside from "find high-res textures."
Some details are simply obscure. The tops of the thigh high boots show decoration, but I can't tell whether it's supposed to be engraved leather or actual lacework. The necklace was obviously meant to be seen from the front; in side view it's reduced to a vague line. The girl seems to have a "badge" on her forehead, but it's obscured by her hat (and by the camera angle).
More importantly, though ... these just aren't good reference images. They don't match the SDT art style, which means that an artist would need to do considerable work in order to "re-interpret" the character with anime color pallette and shading. For someone like me who simply traces images in order to create mods? I wouldn't be able to do anything with the renders.
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