Normal
Everything in Flash is "inherently" animated. If you've defined more than one animation frame for a Shape, then as soon as an instance of that Shape hits the canvas, it will begin playing through its animation.Your Middle Static hair element includes 124 blank frames. So it's invisible 99.2% of the time.Select the unwanted frames (2 ... 125) in the timeline and delete them (right-click > Remove Frames). Your static hair element will now load normally.Your dynamic hair elements still won't load, because they're setup incorrectly. Here's your hierarchy:MovieClip named "Bottom Strand"Graphic named "Bottom Strrand"PathsFillsMovieClip named "Middle"Graphic named "Ponytail Mid"PathsFillsHere's what the SDT code expects:MovieClip named "Bottom Strand"MovieClip named "Bottom Strrand"PathsFillsMovieClip named "Middle"Note: you don't technically need multiple children here ... but the ponytail will be very stiff if it consists of only one segmentMovieClip named "Middle Ponytail Top Section"PathsFillsMovieClip named "Middle Ponytail Vertical Bit"PathsFillsMovieClip named "Middle Ponytail Curly End"PathsFills
Everything in Flash is "inherently" animated. If you've defined more than one animation frame for a Shape, then as soon as an instance of that Shape hits the canvas, it will begin playing through its animation.
Your Middle Static hair element includes 124 blank frames. So it's invisible 99.2% of the time.
Select the unwanted frames (2 ... 125) in the timeline and delete them (right-click > Remove Frames). Your static hair element will now load normally.
Your dynamic hair elements still won't load, because they're setup incorrectly. Here's your hierarchy:
Here's what the SDT code expects:
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