Hair request - Monster Hunter Lunastra. (1 Viewer)

Dr Bees

Content Creator
Joined
Jun 24, 2017
'Ello Blazers NFKRZ ere', a bit of an odd request I admit but I wonder if anyone would be willing to do it, I just want her flowing mane and horn crest done.
Honestly I don't care if it's static or dynamic honestly, just as long as it's high quality. Drawing her ears is not required as SDT already includes ears that would suit her.
(note): This is literally the best side image of her head, Lunastra has been absent from Monster Hunter since 2nd Gen games, and it is now moving onto the 5th Generation with Monster Hunter World coming out in early 2018, a game screenshot of her would too low quality, luckily this official render of her has more than enough side-face to work with, as she really has is a huge crests and her mane.
640

If someone is going to try and do this try and model it off this human rendition (the artist of that hentai has not drawn a side angle of her face but if thats enough reference for me, then someone that knows what they're doing shouldn't have a problem.
tumblr_mogzz1VxO31sv1a6ro1_500.jpg
 
Last edited:

SyntaxTerror

Content Creator
Joined
Jul 24, 2014
Obviously, you didn't read the Reference Shot Guide nor the Requesting Rules, so read the following and edit your first post & title accordingly.

To make a request likely to be fullfilled:
  • Put in the title the complete name of the character(s) you request and their source (e.g. animated serie). Multiple characters from different sources require separate threads.
  • Say "Hello".
  • Tell what kind of mod you request:
    • Static hair mod (i.e. PNG). Good for short hair, several artists are able to make this.
    • Dynamic hair mod (i.e. SWF). Good for long hair, only a few artists can make this.
    • Costume mod (i.e. SWF). For costumes or hair accessories, only a few artists can make this.
  • Find good references on the web (i.e. not only 5 minutes on Google Images. Places to look and more info: Reference Shot Guide).
    • Side-view is essential: almost nothing can be done if the hair or costume is not shown exactly from the side (i.e. 90°)
    • Anime-style is essential: it means two or three colours (base, shadow, light reflection) with no gradients. Photographs, 3D game screenshots, digital "waterpainting" pictures, etc. have colour gradients very difficult to reproduce.
    • High resolution is essential: very pixelated refs makes drawing small parts quite difficult (find PNG or JPG images, not GIF or BMP).
  • Upload you references on an offsite image hoster (e.g. Imgur) and put them in image tags (
    wqfVp7T.png
    , top bar of the edition window).
  • Do not put a link to your refs, hotlink them, or attach them on undertow.club.

Take some time to read carefully the main Requesting Rules also.

By the way, how can you imagine this fitting the STD girl?
 

Dr Bees

Content Creator
Joined
Jun 24, 2017
Yare Yare, fine I'll get on it, didn't include most of all that shit because I'm not that picky of a person.
 

Dr Bees

Content Creator
Joined
Jun 24, 2017
Dr Bees Dr Bees : what part of

do you not understand?
Take at least 20 fucking seconds to READ what I wrote for you...
Just to say, making a mod takes hours.
Did you not even read what I wrote? Lunastra hasn't been in the games in a very long time, so new fans don't know about her which means less artists know about her and less renders are made of her, this means the images I've provided are the best there are, take a look at this picture for example
482
It's a side-view but the picture has this grading effect, not only that the flames coming out of her mouth are causing colour changes in her hair, the render I've provided shows the side of her face without any of these problems
 

fleet

Staff
Admin
Forums Moderator
RM Moderator
Content Creator
Joined
Apr 16, 2012
SpicyDRAGON,
SyntaxTerror SyntaxTerror is being facetious. There's a reason your request is in the "Invalid Requests" section. Your images do not meet the requirement. You said the images you've posted are the best there are; if so, then please WAIT until useful images are available, and then post those images. Otherwise you're wasting your time and possibly alienating any modders who might consider doing your request.
Very respectfully,
fleet (global moderator)
 

Dr Bees

Content Creator
Joined
Jun 24, 2017
SpicyDRAGON,
SyntaxTerror SyntaxTerror is being facetious. There's a reason your request is in the "Invalid Requests" section. Your images do not meet the requirement. You said the images you've posted are the best there are; if so, then please WAIT until useful images are available, and then post those images. Otherwise you're wasting your time and possibly alienating any modders who might consider doing your request.
Very respectfully,
fleet (global moderator)
My request shouldn't be in the invalid requests due to it being PERFECTLY valid! There is ample amounts of side-view on the images of Lunastra I've provided, y'know what, give me a few tips on how to make this myself, I have Photoshop so I can easily make it myself, if I have problems making it other than my own skill at drawing being somewhat lacking then I'll eat my own sock and delete this thread
 

stuntcock

Content Creator
Joined
Jun 5, 2012
There is ample amounts of side-view on the images of Lunastra I've provided
This isn't a checklist. It's not that we're intentionally delaying you until you complete some weird arbitrary objective (e.g. "post a picture which shows part of the side of Lunastra").

We're asking for a side-view image of the thing that you want. Ideally, this image should be an anime-style illustration. If that's not possible then a videogame screenshot might suffice. We intend to use your image as a guide during the creation of an SDT mod. SDT depicts characters in side view, so we ask you to submit an image with a similar camera perspective. The artist can therefore verify that his work is on-model (e.g. the crest doesn't end up being twice as large as it ought to be).

If your image is of high quality then someone like me can trace it into vectors and fit it onto the template -- meaning that you'd obtain a very close facsimile of the source image. If the image is of low quality then you'd need to wait for a skilled artist to get involved -- the resulting mod would be involve some re-interpretation and possibly some changes to the color palette (in order to fit the SDT art style). The second option also involves more waiting (because skilled artists tend to be busy).

At the moment, it seems like you're asking for an SDT mod which is "inspired by" or "loosely based on" this character design. That's certainly possible and it has precedents in SDT modding (such as the Mawile hairstyle drawn by @D-Oxygen). There's nothing wrong with the basic idea, but you've posted it in the wrong place. The Request board is intended for specific ideas with a low time commitment. Ideally, an artist can open up a thread, see a cool picture, and create an SDT mod without even learning the character's name. It's supposed to be a very streamlined process.

Your idea isn't something that can be completed with a half-hour of tracing. Your project would benefit from an artist who is already familiar with the source material -- someone who knows whether the design ought to be "elegant" or "fearsome" or "mysterious" or whatever. Someone who can incorporate subtle details which hint at the fangs or fire breath (which can't actually be included in the mod). Someone who's willing to watch old gameplay footage or flip through old artbooks in order to understand how the mane/hair ought to be animated.

I would encourage you to find an SDT artist whose work impresses you, and then contact them with your idea and ask whether they're interested. Or you could talk to a normal artist (on DeviantArt or wherever) and then tactfully inquire whether they're willing to deal with porn.

y'know what, give me a few tips on how to make this myself, I have Photoshop so I can easily make it myself
Certainly! The basic idea is that you draw the hairstyle in a few separate layers, using a template which depicts three copies of the SDT girl's head. The template is available here, and you can find a tutorial here (the tutorial uses Paint.NET rather than Photoshop but the same principles apply).

There's one caveat: you probably won't be able to fit the full crest onto the template. That's an inherent limitation of PNG hair imports. We can overcome this problem by creating the mod in Flash. If you don't want to deal with Flash (and/or vector graphics) then you can either:
  • shrink/twist/redesign the crest to fit the available space on the PNG template
    • with this approach, you retain full control of your project
    • it seems like the prominent crest is an important aspect of the character design, so you might be unhappy with this option
  • extend the canvas and then "draw outside the borders" of the original template
    • you won't be able to publish your work as a normal PNG hair import if you use this approach
    • you can send your PSD or PNG file to a Flash modder (like SyntaxTerror SyntaxTerror or myself) and we'll publish a SWF file which includes the full crest. It's preferable to use vector graphics when creating Flash mods, but we'll accept raster files.
 

Dr Bees

Content Creator
Joined
Jun 24, 2017
This isn't a checklist. It's not that we're intentionally delaying you until you complete some weird arbitrary objective (e.g. "post a picture which shows part of the side of Lunastra").

We're asking for a side-view image of the thing that you want. Ideally, this image should be an anime-style illustration. If that's not possible then a videogame screenshot might suffice. We intend to use your image as a guide during the creation of an SDT mod. SDT depicts characters in side view, so we ask you to submit an image with a similar camera perspective. The artist can therefore verify that his work is on-model (e.g. the crest doesn't end up being twice as large as it ought to be).

If your image is of high quality then someone like me can trace it into vectors and fit it onto the template -- meaning that you'd obtain a very close facsimile of the source image. If the image is of low quality then you'd need to wait for a skilled artist to get involved -- the resulting mod would be involve some re-interpretation and possibly some changes to the color palette (in order to fit the SDT art style). The second option also involves more waiting (because skilled artists tend to be busy).

At the moment, it seems like you're asking for an SDT mod which is "inspired by" or "loosely based on" this character design. That's certainly possible and it has precedents in SDT modding (such as the Mawile hairstyle drawn by @D-Oxygen). There's nothing wrong with the basic idea, but you've posted it in the wrong place. The Request board is intended for specific ideas with a low time commitment. Ideally, an artist can open up a thread, see a cool picture, and create an SDT mod without even learning the character's name. It's supposed to be a very streamlined process.

Your idea isn't something that can be completed with a half-hour of tracing. Your project would benefit from an artist who is already familiar with the source material -- someone who knows whether the design ought to be "elegant" or "fearsome" or "mysterious" or whatever. Someone who can incorporate subtle details which hint at the fangs or fire breath (which can't actually be included in the mod). Someone who's willing to watch old gameplay footage or flip through old artbooks in order to understand how the mane/hair ought to be animated.

I would encourage you to find an SDT artist whose work impresses you, and then contact them with your idea and ask whether they're interested. Or you could talk to a normal artist (on DeviantArt or wherever) and then tactfully inquire whether they're willing to deal with porn.

Certainly! The basic idea is that you draw the hairstyle in a few separate layers, using a template which depicts three copies of the SDT girl's head. The template is available here, and you can find a tutorial here (the tutorial uses Paint.NET rather than Photoshop but the same principles apply).

There's one caveat: you probably won't be able to fit the full crest onto the template. That's an inherent limitation of PNG hair imports. We can overcome this problem by creating the mod in Flash. If you don't want to deal with Flash (and/or vector graphics) then you can either:
  • shrink/twist/redesign the crest to fit the available space on the PNG template
    • with this approach, you retain full control of your project
    • it seems like the prominent crest is an important aspect of the character design, so you might be unhappy with this option
  • extend the canvas and then "draw outside the borders" of the original template
    • you won't be able to publish your work as a normal PNG hair import if you use this approach
    • you can send your PSD or PNG file to a Flash modder (like SyntaxTerror SyntaxTerror or myself) and we'll publish a SWF file which includes the full crest. It's preferable to use vector graphics when creating Flash mods, but we'll accept raster files.
Thanks for the input, I'll get onto making the .png right away, though it probably won't be publish unless your willing to convert it to .swf when it's finished.
 

Dr Bees

Content Creator
Joined
Jun 24, 2017
So what do you guys think so far? Any tips or anything I've done wrong with it, note still got to add details like cracks and all that.
Lunastra.png
 

stuntcock

Content Creator
Joined
Jun 5, 2012
So what do you guys think so far? Any tips or anything I've done wrong with it, note still got to add details like cracks and all that.
Make sure that you're using many layers in Photoshop. The ear should be on a separate layer from the crest. Ideally the left and right sides of the crest would be drawn on separate layers, so that it would be possible for hair (or hats or whatever) to fit in between. And the hair should definitely be on a separate layer so that you can adjust it (for example: change its tint, or skew the hair to fit more closely along the girl's back) without disrupting the crest.

At present, you can leave everything in the top-left quadrant for the sake of simplicity. But when you're getting close to finishing the project, you can slide things to different quadrants in order to adjust the in-game layering. For example: you might want the girl's hair to fit behind the shoulder instead of occulting the shoulder.

The "monster ears" don't need to placed in the same spot as the human ears. We can expect the Lunastra hair to conceal the human ears, so you're free to place the monster ears wherever you want. Based on the reference images, I would expect them to be placed farther back and possibly higher up. But placing them in the "human" position provides better inter-mod compatibility, so if you want to leave them as-is then that's fine.

The hair isn't present yet so I can't really comment on that. If you're planning to stick with raster graphics then you can use gradients as shown in your monstergirl picture. If you're willing to switch to vector graphics then the coloring and shading would need to be heavily simplified, but it would be possible to animate the hair.
 

Dr Bees

Content Creator
Joined
Jun 24, 2017
Make sure that you're using many layers in Photoshop. The ear should be on a separate layer from the crest. Ideally the left and right sides of the crest would be drawn on separate layers, so that it would be possible for hair (or hats or whatever) to fit in between. And the hair should definitely be on a separate layer so that you can adjust it (for example: change its tint, or skew the hair to fit more closely along the girl's back) without disrupting the crest.

At present, you can leave everything in the top-left quadrant for the sake of simplicity. But when you're getting close to finishing the project, you can slide things to different quadrants in order to adjust the in-game layering. For example: you might want the girl's hair to fit behind the shoulder instead of occulting the shoulder.

The "monster ears" don't need to placed in the same spot as the human ears. We can expect the Lunastra hair to conceal the human ears, so you're free to place the monster ears wherever you want. Based on the reference images, I would expect them to be placed farther back and possibly higher up. But placing them in the "human" position provides better inter-mod compatibility, so if you want to leave them as-is then that's fine.

The hair isn't present yet so I can't really comment on that. If you're planning to stick with raster graphics then you can use gradients as shown in your monstergirl picture. If you're willing to switch to vector graphics then the coloring and shading would need to be heavily simplified, but it would be possible to animate the hair.
Thanks, the ear and the crest were already different layers
 

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