1. Open SDTMod.fla.
2. Select the type of mod movie clip you want from the Library window (Ctrl+L) in the Template folder and duplicate it.
- Double-click the duplicated movie clip in the Library window to open it on the timeline.
- Select the frame on the timeline that is not Settings or Reference (it should be the only one unlocked).
3. Draw your mod on the canvas using the reference as basis on this frame using the pen tool (P).
4. Delete the reference layer by selecting it and right-click > delete.
5. Go back to the "Main" scene timeline, place the movie clip containing your drawing from the Library on the canvas in the "Mods" frame.
- Click the movieclip you placed. Give it an Instance name in the Properties window (Ctrl + F3).
6. Click the Settings frame on the timeline, view ActionScript in the Actions window (F9).
- Add: "registerMod(YourInstanceNameHere);" on a new line somewhere. There is an example commenetd out which you can copy and edit.
- Add an optional character code string, your optional name and an optional title for you mod.
7. Hit Ctrl+Enter to publish as SWF movie. Your output window will tell you if you succeeded in succesfully exporting the mod. If it didn't, check the instance name and the AS you added for typos.
- Import in SDT under the modding tab.
Mezzora said:So you'd like to see Raja's text + those additional steps between 4 and 5 + more pictures?
Mezzora said:How about adding a little note for important hotkeys such as Strg and Space?
Most of them are the same on each OS I guess, Strg just has another name on Macs or am I wrong?
Mezzora said:You guys are just better with Adobe products than I am.
kojiro said:is there anyway to merge symbols to make it 1 like how you can merge layers to flatten them in photoshop?
funfriend said:I did some tests to figure out the order of mod layers. So, according to my calculations, this is the order of layers, from front to back:
HAIR_COSTUME_OVER
DYNAMIC_HAIR_OVER
HAIR_TOP
HAIR_COSTUME_UNDEROVER
[ear and right arm]
DYNAMIC_HAIR_BETWEEN
EYEWEAR
[body including right leg, buttock, breast]
HAIR_COSTUME_UNDER
HAIR_UNDER
DYNAMIC_HAIR_UNDER
HAIR_BOTTOM
COLLAR
GAG_FRONT
[neck & head, except for ear]
GAG_BACK
[penis, outlines of left body parts: arm, leg, buttock, breast]
HAIR_COSTUME_BACK
DYNAMIC_HAIR_BACK
HAIR_BACK
[his arm]
BACKGROUND
I'd say I'm 90% sure this is right, but if someone finds an error in this, please post about it.