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Typical Canadian.  Always apologizing.  :P


The SDT bikini design isn't ideal for designs which distribute elements side-by-side, because the side-view perspective of the game necessarily hides the "right half" of any design.  Notice that [USER=5613]@Huitznahua[/USER] made a Russian flag but not a French one.  What would happen if you tried to draw the French flag?  Instead of the tricolour, it would appear as a bicolour.  The red stripe would appear on the background side of the bikini cup (near the girl's sternum).  The remainder wouldn't be recognizable as a flag.


The US flag has a horizontal distribution of elements, but we can "cheat" by covering one bikini cup with stars and the other with stripes.  This has been done for years by real-world clothiers, so it's an acceptable compromise.  And the result is immediately recognizable.


In order for the maple leaf to be recognizable at-a-glance in the SDT scene, it's necessary to shift it towards the viewer so that most of its area is visible:



As soon as you think about the image for a moment, it seems wrong -- the maple leaf ought to be centered on the bikini cup itself, so that it would be properly framed for someone looking at the front of the girl's costume.  We ought to see only half of the maple leaf.  And the red stripes don't really fit in anywhere; one is squeezed off to the side and the other is simply absent.  And this is just for a single animation frame.  It's much trickier to find a general solution which looks good across the entire breast slider range.


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