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2d-generate might have hit on half of your problem. My dialogues are kind of "silent films". As for the second half, your obscure reference to the reversescreen varable makes me think that maybe you're using and old version of animtools. The version I'm working with use a new variable to set the mirrored option of the game that older versions won't recognize if they found it in a new position. If the first posiion of all my dialogues have that variable that might derail the whole of it (I'm not sure but sounds likely). If that's the case, I suggest you download the latest version animtools beta


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