Bottlegrotto
Modder
- Joined
- Mar 7, 2022
Hello!
When I use the PLAY_SFX trigger in my dialogue to trigger audio, the other sounds from the game still plays, like breathing for example. If I want to use audio trigger to play a spoken line then the sounds of breath plays along, making it unrealistic. Is there any way to turn the normal sounds of the game on and off as the audio triggers sets in?
When I use the PLAY_SFX trigger in my dialogue to trigger audio, the other sounds from the game still plays, like breathing for example. If I want to use audio trigger to play a spoken line then the sounds of breath plays along, making it unrealistic. Is there any way to turn the normal sounds of the game on and off as the audio triggers sets in?