*Aug 2017* "Princess V2" - Dialogues By Blue_Box (Movie Style) (1 Viewer)

Blue_Box

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Joined
Mar 17, 2015
*NEW* Update August 21, 2017:

Been a while. Uploaded a new dialogue "Princess V2".

It's basically an updated and re-imagined version of "Princess No More" because I thought it could use an update and face-lift. So far only the first scene is complete (I tried to keep the overall tone very similar to the first version). I hope you all enjoy it, I had fun making it. Like all of my dialogues, the "code" and text file is quite crappy and poorly designed. I only spent a couple of hours on it, so if there are bugs or cuts in the dialogue, I apologize.

I actually uploaded a video of a complete playthrough because I thought a lot of people would have troubles running the dialogue 100% smoothly, but it's on a nsfw site so I'll link it in a spoiler below:


If you have troubles running the game (or if you think it is not activating the scenes correctly), I guess you could watch it there as a reference.

In terms of the content and style for the new dialogue, I had some thoughts and techniques I wanted to test out (which is why I came back after like a year of inactivity). Personally, I believe it turned out well. I used SBY's v9 loader pack (you will have to add dialogue actions v4 yourself), which I will praise for it's completeness and impressive new mods that go well with the base game.




Previous Update:
I chose to leave the character models up to the user because people on this site tend to have polarizing thoughts and preferences for their girl models. The female lead should be a delinquent high school girl (You can model and dress her as a punk/emo/goth/slacker/clubber, the choice is yours). At the start, the male character will be a teacher, but later on, students will take his place when they experiment on a glory hole (the girl).

Instead of writing a short summary, I decided to just take screenshots of the game from start to finish. Just a brief snippet of the scenes. Hopefully this will entice more people to actually give the game a try.

I do advise to put the resistance slider on higher or max because I did have a lot of lines that trigger before she gets deepthroated. Most of the game is automated (all blowjobs and plot dialogue), however, I did leave the vaginal sex scenes on manual/self, so you'll have to manually play through those parts.

*If for some reason the game cuts off, refer to the screenshots below as a guide to see where you are at in the story.

Bad Girl - Screenshots (chronological order):
Imgur link to album: http://imgur.com/a/6QuWC
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My thoughts on Bad Girl and for future updates (copy/paste of my post #30):
Edit: I wrote a lot more than I had initially wanted, so I'm just going to place this post as an extension to the OP.

This is probably the last time I do any forced/rape dialogue. If I ever felt like making a dialogue in the future, it would probably be consensual, or reluctant-at-first, at the very most. Most likely leaning towards putting some tension in the beginning. Probably exploring an office/work setting if is in the modern era/present time, or at a tavern/inn if it was medieval/fantasy. Definitely don't want to do another psychopath for the male. Shit, I wouldn't even mind doing an alien or robot trying to figure out why the girl is so pleased when he/it is unintentionally having sex with her, when they are trying to learn about humans.

For Bad Girl, I decided to get right into the action (she starts sucking at like line 5-6?) and every type of scene after that doesn't last too long without something happening. I noticed that in the previous dialogues, the set-up was far too long. Even if I had good intentions, the dialogue would drag on for far too long, just for the sake of making the initial sucking scene more satisfying and dramatic.

For me, the sex scenes have always been very hard to do without making it seem dull/repetitive. I've learned that it is probably impossible to automate it with the [AUTO_HARD] action (it would never work properly), so I've changed it into scenes where the user plays through them, but there is progress every few lines. In Bad Girl, I used a lot of different animtool files to try to emulate movement and to keep the dialogue from getting stale. It was tough, but I think I liked the end result (I think some transition lines could use some work, but it is good enough for now).

I thought the game itself (SuperDeepThroat) was quite brilliant for being so simple and mod-able. I know the forum used to be a lot more active a few years back and there's probably not going to be many people willing to try out my dialogue nowadays. I started my first dialogue because I was bored and because I felt that the other dialogues in the forum weren't engaging/focused enough at the time. I ended up having a lot of unintended fun along the way because of how funny/silly/absurd the dialogue ended up becoming. If even a few of you enjoyed my work (especially if you got a good fap in), then it was probably worth it for me.


I used VincentL's "Loving Wife" dialogue as a template to set up the dialogue triggers because I thought it was awesome (a few lines in the sex scenes might be similar or unchanged as a result). Check out his stuff if you haven't.




*OLD* Introduction to this thread:

Hey! This is my attempt at trying something different. I wanted my dialogues to play out like a scene/movie rather than an interactive game. Think of it as a hentai or porn video (sit back and have some popcorn).

Had a lot of fun making these. Some are long and some are shorter. The more recent dialogues are more refined and complete. I'd consider Princess No More and Night at the Church to be older and less refined in terms of writing and scene presentation, but I'll probably end up going back and redoing those two later at some point. I put in quite a bit of effort trying to create something presentable and cinematic, so I hope you guys enjoy them.

Always happy to hear back from you guys. Any feedback or message is welcome.


Brief Introduction to each dialogue:

*NEW* Cookies n' Cream (length - short/medium for each):
My first attempt at creating something that spans over multiple dialogues. I'm definitely recommending everyone to give this one a try.

There's three parts to the story so far. The finale and fourth part will be released later.

The first dialogue plays out in a small town bakery store. A boy has to leave his hometown to go to college and has decided to finally confess to the girl he's had a crush on since his childhood.

The second dialogue involves:
A time skip from the first dialogue (6-7 years). The boy from the previous dialogue is now working in the city for an elite firm, but is unwillingly being dominated by his female employer in secret. He reflects upon some of his past actions and questions himself on what he plans to do next. This one is mainly here to set-up the next dialogues.

The third dialogue involves:
Occurs roughly during the same time as the second dialogue. The female from the first dialogue is now a single mother. She's in debt to her landlord and is forced to offer her body to him.

Priestess and the Bandit King (length - short):
A band of warriors take up a mission to stop a bandit king once and for all. They fail miserably and the only one left standing is their healer (who happens to be a beautiful priestess/woman - think Final Fantasy, Fire Emblem, DnD, WoW, or really just any damn role-playing game featuring a clerical healer). The bandit king and his men take full advantage of this situation and do 'things' to her, while forcing the fallen knights to watch helplessly. The rest you'll have to find out in the dialogue itself...

Night at the Church (length - long):
A young girl seeks help from the Church late at night. Unfortunately for her, she meets eye-to-eye with an unexpected villain, the designated town priest that slowly manipulates her into fulfilling his every desire. Dialogue features a lot of animtool trigger events (a lot), clothes being stripped from the lass, and much more. Comparable to watching a movie (also meaning that it is not very interactive to user input). Contains: coercion, blowjob, intercourse, male-on-female action, stripping, bdsm, hardcore positions, domination, degradation, mind-break. From the same world as the previous games. Please take a look at the "How to install" section to put the files into the correct folders.

A Princess No More (length - long):
The game takes place in a fantasy, medieval world[/b], where a dark lord has systematically taken over kingdom after kingdom and is now ruler of much of the known world. The heroine is a princess who has assembled a fine group of knights and soldiers to battle the dark lord, but the army is defeated just before the final confrontation. Think of it as a game-over during one of the final battles of a video game with features similar to this. The princess is captured and enslaved by the enemy... the rest is played out in the game.



Important! Read please:

What do I do with the files I downloaded?

-Loader (I use sby's loader) and Dialogue Actions 3.06+ required

-If I supplied animtool files (important that you get them into the right folder), throw the .txt files into "settings -> animtools_positions"

-If the dialogue comes with a "Skins" folder, please put that in the root folder (same folder as where the settings, data, mods, etc. folders are in)

Troubleshooting/Before you play
- I highly suggest you try to keep her far away from the penis and try not to move the mouse when playing the game (I suggest you load the dialogue and move the cursor off screen), bad things may/may not happen when she wants to talk.

-You can use the 'a' hotkey to manually take back control whenever the game puts the dialogue in 'auto' play. Not recommended for blowjob parts, but the sex scenes are buggy, so manually playing through them may be more entertaining for some

-Reset the game (or close and reload the loader) if it bugs out. Occurs often when she gets interrupted while talking. I tried to make checkpoints in the dialogue so you can quickly go back to where you left off

-If you want to resize the penis, don't make it too big. I haven't tested it, but I imagine it may create some unintended problems

-If the game bugs up (this mainly happens when the girl has a line to say but there is a cock in her mouth or he's shooting cum at her), reload the dialogue and start from the nearest chapter or full restart

-If the game is still bugging up, try playing the game with Dialogue Actions 3.06 (the version I use to play and test the game)
 

Attachments

Princess No More 1.1.rar
28.2 KB · Views: 7,320

Night at the Church.rar
143.4 KB · Views: 4,341

The Priestess and the Bandit King.rar
157.5 KB · Views: 3,045

Cookies n' Cream.rar
245 KB · Views: 2,624

Bad Girl - Screenshots.rar
11.2 MB · Views: 1,926

Bad Girl v1.02.rar
141 KB · Views: 5,972

Princess V2.rar
288.9 KB · Views: 2,750

Last edited:

Hank East

Content Creator
Joined
Jan 25, 2012
Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

When I click on the top left boxes after the thing disappears it just loops back to the start.
 

Blue_Box

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Joined
Mar 17, 2015
Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

TheCrimsonFuckr said:
When I click on the top left boxes after the thing disappears it just loops back to the start.

That's odd. I made a new version so that the intro dialogue stops looping after it finishes. The buttons should be working better.
 

Hank East

Content Creator
Joined
Jan 25, 2012
Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

Well now it does't loop anymore, but now the buttons seem to not even do anything :/

Well thanks for taking the time to look into it so fast anyway.
 

zzaapp002

Staff
RM Moderator
Joined
Dec 10, 2011
Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

This sounds great! Can't wait to try it out!
 

gotopk

Potential Patron
Joined
Nov 16, 2014
Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

Nothing happen after i load the dialogue ... Wt is suppose to happen ? I installed dialogue action already
 

pirunner

Potential Patron
Joined
May 22, 2015
Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

I also dont see any buttons, might be that the overlay is interfered with by other overlays?
 
H

Hellcolik

Re: Blue_Box presents: "A Princess, No More", An auto-play Dialogue series

I tried your dialogue, I find the experience pretty impressive. The blowjob part is probably the best (it's a vanilla feature so that's to be expected) but too bad animtools positions create a little bug with the underwear template when legs are up. Also the voice during the animtools part kind of ruins the immersion (a little at least), but that's not a big deal.

I use ModGuy's Loader (v4.45) with a few minor mods like breastfirmnessv1 and everything went great.

Hope you'll keep doing good stuff but well done anyway! ;D

(I'll probably have more to say after I play a bit more)
 

Blue_Box

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Joined
Mar 17, 2015
Re: *New dialogue: Night at the Church 07/20/15* by Blue_Box (Auto-play Dialogues)

Updated OP with new content. New dialogue "Night at the Church" uploaded. A lot more comprehensive compared to my last work (in terms of "crisp-ness", usage of animtools/emotes, etc). Enjoy.

Important, please read:
-make sure you are using sby's loader or equivalent with dialogue actions 3+ and extra clothing
-place the "Skins" folder into the root folder (same folder as mods, data, settings, etc)
-place the .txt files in "animtools_positions" into "Settings -> animtools_positions"
-when you load the dialogue, move the mouse cursor off screen so you avoid bugging the game at certain parts (might still bug out sometimes. if it does, just reset dialogue and start form nearest chapter)
 

Slingerbult

Content Creator
Joined
Sep 15, 2012
Re: *New dialogue: Night at the Church 07/20/15* by Blue_Box (Auto-play Dialogues)

A quick review of Night at the Church :)

I liked it a lot and it felt innovative. I especially enjoyed the close-ups - how do you manage those? Is it just a matter of setting a zoom variable in the position file or..?

I thought the concept started out well enough, but the boner-meter dropped progressively due to two main things: repetitive moan sounds from her (like, 5-6 per sentence) and just the overall over-the-top-ness of the dialogue with the vicar using excessive caps and super long sentences. It broke immersion for me and made me think that less had been more. You could also use half as many positions and keep them for longer periods - it would only benefit the story IMO.

I also felt the lack of anal was a missed opportunity. Why not drive out the final evil from her ass instead? He seems like that kind of vicar, and he mentioned taking advantage of all her holes so...

So, technically fantastic if a bit over-worked, story-wise a bit over the top but the concept has promise and could probably be made super sexy with a few simple adjustments.
 

Macnagum

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Joined
Jan 17, 2015
Re: *New dialogue: Night at the Church 07/20/15* by Blue_Box (Auto-play Dialogues)

Beautiful staging for Night of the church and pretty technical demonstration of the possibilities of Animmtools and DialogueAction - good work ! I like the quality of plans, very cinematic, and positions, treated. Maybe that the dialogue is a bit long (but I could not follow the story), and the rare shots unrealistic (as when we see no man's head) break the immersion.

I forgot : the table is great !
 

rob778

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Joined
May 27, 2015
Re: *New dialogue: Night at the Church 07/20/15* by Blue_Box (Auto-play Dialogues)

This was really good. I preferred the linear story as I like to get through all the content.

Took quite a bit of effort to get it working! I did it on Fleack's loader from his dialogues, but he didn't have an animtools_positions folder even though he had animtools. I ended up making one and copying all the files into it alongside yours. It was a little glitchy in some of the sex scenes but it seemed to work.

Only issue was that it would often stop completely during blowjob scenes even though I never touched the mouse. Had to restart very very many times to get through it, not sure if it's something I did wrong as obviously I suck at this, but yeah.

Hope you do more of these, and one possible improvement would be if you could make it so it also removed garments that were off by default in case we changed the characters - panties as well as skirts, basically.
 

Rattlesnark

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Joined
Feb 27, 2015
Re: *New dialogue: Night at the Church 07/20/15* by Blue_Box (Auto-play Dialogues)

"Finished" Night at the Church (actually got stuck near the very end after intro117, follow dialogue did not play). Went to read the dialogue text file to see the final few remaining lines. Overall, this is a hell of a dialogue. The 'no hands' automated approach is interesting and, well, convenient!

The checkpoint/shortcuts are a great addition. Halfway through the dialogue, I had an "interruption" and had to exit SDT altogether. Upon restarting the game and using the shortcut to fast forward, I notice several times that the characters would spin around continuously. I suspect this is an issue coming from the fast forwarding? Either way, today's attempt at the game (fast forwarding to the final scene) went by smoothly enough safe for the aforementioned stuck dialogue at the end.

Aside from that, only a few minor hiccups such as the D thrusting missing the mouth. No suggestions for improvement come to mind for the time being, sorry!

Will give the older 'Princess No More' a go, and edit this post to include feedback for that afterwards.

EDIT: Princess No More.
Got into a dialogue loop at one point, but I admit I let the mouse pointer slip across the screen prior to that. Dialogue feels like it goes on for a little bit too longer (the gangbang scene in particular) with how slow the text appears in the game, but that's a subjective matter.

Thanks for the sharing your work, Blue_Box!
 

Neverwintero

Potential Patron
Joined
Jun 24, 2015
Re: *New dialogue: Night at the Church 07/20/15* by Blue_Box (Auto-play Dialogues)

Im having a problem with "Night at the Church", everything is fine until he starts blowjob, the automatic mode is activated and works well but for not too long, because when its on self mode, automatic mode stop, and the dialogue never continuous. I tried to use the mouse and play during 5-6 minutes, but its useless.
 

Blue_Box

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Joined
Mar 17, 2015
I added a new dialogue today: "The Priestess and the Bandit King". It's been a while, but I felt the urge to do another one. I had some good fun making it. I tried to work in some of the feedback from the thread.

-I only fit in the [MOAN] clip sounds when she actually does moan in text or happens to get provoked in a physical or verbal context. I've always felt that audio and sound played a huge role in immersion and all that jazz, but I failed to realize that the game only supports the same moaning sounds - which may become painfully annoying when heard over and over.

-I tried to make the dialogue shorter and the sentences less excessive. I would always end up finishing parts of the dialogue and not realize just how over-the-top or unnecessary some of the sentences were (I agree with many; some of the sentences would just drag on for way too long). It's more of a habit that I'm trying to get out of, but you may still see some of it occurring (it's really annoying trying to go back and rewrite stuff in the txt file).

-For those with troubles getting the dialogue to work without running into loops, cuts, or random glitches. I'm no software or computer expert, so when the dialogue works fine for me, it becomes really hard to fix the problems that others may be having. I'm using sby's loader pack 4 v5.41, flash11, no further modding (although I'm open to getting new stuff you guys have suggestions).

-I'm also aware that the loader comes with some sort of replay looper that can record movements and play them back, but I've tried using it and have no clue what the hell I'm doing. This is mainly for the scenes with the buggy sex, where the AUTO_HARD function doesn't work quite well and the male seems to become completely incompetent and random.

-I kinda want to work in some audio or sound fx, but have no clue how any of that works. Somebody also mentioned the idea of anal. I've definitely thought about adding it in as a final part of degradation, humiliation, or part of some sort of gang-bang situation.

Anyways, thanks for the feedback. I'm always open to suggestions for new scenarios. For me, the hottest part about most dialogues is the setting and the set-up.
 

rob778

Potential Patron
Joined
May 27, 2015
There's a couple teacher blackmails a cheerleader dialogues already, how about a male student blackmails a MILF teacher?
 

Blue_Box

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Joined
Mar 17, 2015
There's a couple teacher blackmails a cheerleader dialogues already, how about a male student blackmails a MILF teacher?
Yeah, I kinda scrapped the school setting one because it was kinda too common. I had thoughts about revising it into a scene where the teacher forces the student to give blowjobs under his desk though, not sure if that would work out okay. The male students would unknowingly have to go up in front of the class to give a presentation and the girl would secretly give each one a blowjob. Maybe it'd end with a scene where her body is pressed onto a chalkboard and the teacher would make her write stuff out as punishment while doing her from behind.
 

NoctSoul

Avid Affiliate
Joined
May 30, 2015
This is such a good bundle for this types of dialogues, it's always a good thing when the creativity of writers are at maximum.
I really hope you're still active after the migration, It'd be such a loss for the dialogue seekers!
 

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