Normal
finally got this game and started pouring over the files all i have to say is WTF ??? why do companies license unreal just to alter the engine in such a-- backwards ways to make modding impossible ??? This is the worse case of "customizing" unreal i've ever seen , the internal file structure doesnt even look similar to unreal's on this game yet the game clearly uses that engine. I get the impression that developers hate the modding community in general. One of unreal's key features is how easy it is to mod with out extra 3dsmax (or blender ) plug ins. i can add models to most unreal games easily, but i'm not even sure where to begin with the custom file system they used on this game.
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