Reply to thread

... I've verified that whatever's causing the "spine lights", it happens even with an unaltered _NR file from the Korean version. Whatever the problem is, it's not about how we're converting the file, but some inherent problem to using those textures to decensor. Addressing that sort of thing is way above my meager skill level, sadly, so either my "broken" fix above or Sevyria's fix will have to do unless someone can fix it. It might be as "easy" (Scarequotes are because you require valid Korean mobile phone number and ID number) as getting a more recent Korean graphics pack, or might require some sort of messing with the textures to get them to work right. Either way, I'm going to learn to live with it for now.


EDIT: And, once again, Sevyria and I are already in sync on this. It's honestly starting to scare me a little.


EDIT 2: And I'm also going to recommend killing the Blue levels (or replacing the blue channel with black, or whatever term is appropriate for whatever editor you're using) over inverting colors. I haven't seen the latter cause any problems in-game, but the weird results it had on the Bunny Tux _NR with regards to making the dark/black areas white/off-white worries me a bit, while simply cutting out the blue maintains such things.


Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.