Reply to thread

Hmm that's interesting. The oddly colored normal maps could be from the channel order being arranged differently from normal, or possibly only 1 channel being used instead of 2 (green color), or 3 (blue color). I wouldn't really know until I looked at it, but that is interesting. As for the outfits with files that don't exist in the korean version, they probably added those files to enhance the appearance of things they weren't originally satisfied with maybe. There are a few ways we can work around it without getting too wierd results. My only concern is making sure the filesizes match up so that there aren't issues re-importing.


I'll try the extraction method you mentioned. Thanks a lot.



Edit: After looking through the US files, I'd say there's a lot of interesting things in the SP maps which might be the key. Specifically the green channel in the SP map and the blue channel on the NR map seem to be the lines that pulsate with the glow in the NA version. I'm going to play around a bit with them and see what I can come up with.


Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.