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since the loader is a dynamic class, mods can add things to the loader class at run time. i am planning on using this for a couple of my mods to communicate with each other.


i plan on doing this by:

~in the breast expansion mod

l.breastexpansion_comm = this;


~in the animtools mod

l.animtools_comm = this;


then later in breastexpansion, i am going to do the test like:

[code]function checkanimtools() :Boolean

{

    if(main.animtools_comm)

    {

        if(!main.animtools_comm.bodyoverride)

        {

            return main.animtools_comm.docontactstuff;

        }

    }

    return false;

}[/code]

this will tell me if any cumstrands that are being made are going to be hidden because of body contact ( ~ cumming inside her)



i can't imagine anyone else doing the same thing, but those are the names i plan to use just in case.


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