Beat 'Em Up Level Walkthrough: "The Velvet Cage"
Setting:
The Velvet Cage is an opulent nightclub bathed in pulsating neon lights and shadowy corners. Bass-heavy music shakes the floor, as patrons of all types drink, dance, and argue amidst a haze of smoke. Shadows flicker over black leather booths, glowing bars, and the glint of sequins on the dance floor. As the player enters through the back entrance, the tension in the air becomes palpable. Fights are brewing, egos are clashing, and someone is watching from the shadows.
Section 1: The Lounge – Karen
The dimly lit lounge buzzes with low conversations and clinking glasses. Karen stands out immediately, her stocky frame commanding attention as she leans against the bar, a martini glass in hand. Her blue hair is perfectly styled, her leather-clad figure exuding dominance. She berates the male bartender with disdain, her voice sharp and condescending.

- Karen’s Dialogue:
- "Do I need to explain how to pour a drink properly? Figures you’d mess this up. Typical."
When Karen notices the player approaching, she smirks and straightens up, slamming the glass on the counter.
- "Finally, some entertainment. Let’s see what you’re made of."
Fight:
Karen charges with slow but devastating attacks, swinging her fists with precision. Her strikes are bone-crushing, each swing accompanied by a sharp grunt. The player ducks and weaves, landing quick jabs that barely phase her. She grabs the player by the collar and hurls them into a nearby table, sending glasses and drinks flying. The fight is grueling, with Karen’s high hit points making her a formidable foe.
Demise:
As the player lands the final blow, Karen stumbles backward, clutching her side. Her confident smirk twists into a snarl of disbelief as her body begins to glow. A sharp crack echoes through the lounge as she lets out a furious scream, exploding into a burst of blue energy. The force shakes the bar, and the only evidence of her presence is a small pile of coins glinting on the floor.

- Loot: Small Health Pack (+500 points).
Section 2: The Dance Floor – Summer and Natalie
The player steps into the heart of the nightclub, where the bass pounds like a war drum. Strobe lights flash over the packed dance floor, and two figures stand out in the crowd. Summer and Natalie are pressed together in a heated make-out session, their movements defiant and unapologetic.


- Summer’s Dialogue:
- "Ugh, men are so fragile. Just look at them. Pathetic."
- Natalie’s Dialogue:
- "Let them watch. They’ll regret it if they step up."
When the player approaches, Summer pulls away with a sly grin. Natalie cracks her knuckles, her large black eyes narrowing as she steps forward.
- Summer: "Oh, look, another one who thinks they can handle us. Let’s show them they’re wrong."
Fight:
Natalie lunges first, her speed unmatched as she delivers sharp kicks and elbow strikes. Her thin frame hides a surprising ferocity, each hit delivered with precision and venom. Summer hangs back initially, taunting the player with snide remarks before stepping in with devastating punches and shoulder slams. Her hits are slower but carry immense power, knocking over nearby patrons and furniture. The duo works in unison, with Summer shielding Natalie when she takes damage.
Demise:
Natalie is the first to fall, letting out an enraged cry as her body crumbles into ash. Her last words are a venomous hiss:
- "You’ll pay for this!"
(+700 points).

Summer’s fury ignites, her wide hips swaying as she delivers one last, earth-shaking punch before the player counters. Her body glows a fiery red, and with a guttural roar, she explodes in a fiery blast. The heat from the blast singes nearby decorations, leaving the air thick with smoke.
(+900 points).

- Loot: Double Health Pack and Strength Upgrade.
Section 3: The Art Corner – Laura and Sophia
The player moves into a quieter section of the nightclub, where neon art installations glow against dark walls. Laura sits cross-legged on a plush chair, sketching the crowd with exaggerated strokes, her long chin jutting forward in concentration. Nearby, Sophia looms tall, her long black hair cascading over her shoulder as she critiques Laura’s work.


- Laura’s Dialogue:
- "You wouldn’t understand. This is real art, not your amateur photography."
- Sophia’s Dialogue:
- "Ha! Says the one doodling in a nightclub. Keep practicing, maybe one day you’ll impress me."
When the player approaches, Sophia raises a sardonic eyebrow. Laura huffs dramatically, tossing her sketchpad aside.
- Laura: "I don’t have time for this nonsense. Let’s make this quick."
Fight:
Laura wields her sharpened pencil like a dagger, lunging with erratic strikes. She taunts between blows, her long limbs making her movements unpredictable. Sophia, on the other hand, uses her camera tripod with precision, swinging it in wide arcs and delivering sharp kicks with her long, flexible legs. The player must time their dodges carefully to avoid being cornered by Sophia’s sweeping strikes.
Demise:
Laura falters first, her tall frame crumpling as she clutches her side. She blinks away in a puff of smoke, leaving her sketchpad behind.
(+400 points).

Sophia collapses next, her dramatic pose framed by the camera flash she triggers one last time. She fades into a swirl of photographic negatives, her ironic smirk lingering until the end.
(+600 points).

- Loot: Speed Boost and Small Score Multiplier.
Section 4: The VIP Balcony – Elsa and Lily
The player ascends a spiral staircase to a private balcony where the music is softer, but the mood is more charged. Elsa is perched precariously on a railing, showing off her aerial silk techniques to an impressed crowd. Her long legs dangle gracefully as she twists and flips, her pale skin glowing under the spotlight. Nearby, Lily is giggling uncontrollably, her petite frame bouncing with excitement as she cheers Elsa on.


- Elsa’s Dialogue:
- "You wish you had moves like these. But don't worry, darling—I’ll come down and give you a closer look."
- Lily’s Dialogue:
- "Elsa’s gonna flip right into their face! Ooooh, this is gonna be fun!"
When the player approaches, Elsa dismounts the railing with a fluid spin, landing in a low bow. Lily hops to her side, nervously tugging at her red hair but smiling with a mix of mischief and naivety.
- Elsa: "Think you can handle both grace and chaos? Let’s find out."
- Lily: "Let’s dance! No...wait, not dance. Fight! Yeah, fight!"
Fight:
Elsa uses her agility and flexibility to weave through the player’s attacks, somersaulting and lashing out with long kicks. Her aerial silk is used as a weapon, swinging like a whip and tripping the player. Lily is less calculated but surprisingly quick, darting in to slap and claw at the player while giggling maniacally. Her hits are weak but constant, forcing the player to focus on both enemies at once.
Demise:
Lily falls first, letting out a high-pitched laugh as she tumbles backward. Her freckles glow faintly before she disintegrates into tiny, sparkling fragments, leaving only her roller skates behind. (+300 points).

Elsa continues the fight with renewed vigor, using dramatic acrobatic moves until the player counters her mid-flip. She gasps as her body dissolves into a shimmering cascade of green and red lights, the silks wrapping around the railing as her presence vanishes. (+500 points).

- Loot: Agility Upgrade and Medium Health Pack.
Section 5: The Back Booths – Deborah and Betty
In the shadowy back corner of the nightclub, the player encounters Deborah lounging provocatively on a leather couch, her sexy hourglass figure accentuated by her goth attire. She twirls a strand of red hair around her finger, her large red lips curling into a flirtatious smirk. Betty, seated awkwardly beside her, fidgets with her glasses, her shy demeanor contrasting sharply with Deborah’s confidence.


- Deborah’s Dialogue:
- "Well, well, aren’t you bold, coming back here uninvited. Let’s see if you’re worth my time."
- Betty’s Dialogue:
- "W-We shouldn’t fight… Maybe we can just...um...leave?"
Deborah tosses an arm around Betty, pulling her close with a grin.
- Deborah: "Relax, Betty. This one’s going down fast. Watch and learn."
Fight:
Deborah uses a mix of flirtation and raw strength, swaying her hips seductively before delivering crushing blows with her fists. She occasionally uses her glasses as a makeshift weapon, slashing at the player. Betty hesitates at first, only attacking when Deborah barks at her to do something. When she does, her attacks are clumsy but heavy, utilizing her large frame to body slam the player.
Demise:
Betty is defeated first, letting out a whimper as she collapses. Her large glasses fall to the floor as she slowly flickers out of existence like a fading hologram. (+700 points).

Deborah fights until the end, her smirk fading into a frustrated scowl. She lets out a sultry laugh as she leans against the wall, only to dissolve into a cloud of black smoke, leaving behind her lipstick-stained glass. (+600 points).

- Loot: Large Score Multiplier.
Section 6: The Lower Stage – Victoria and Stephany
The player heads to the nightclub’s lower stage, where Victoria is posing dramatically in her pale green nightdress, the furry texture of her costume gleaming under the lights. She holds a plush fox toy, staring intently at the player with greedy eyes. Nearby, Stephany twirls on the edge of the stage, her fishnets and hot pants sparkling as she laughs and teases the crowd.


- Victoria’s Dialogue:
- "You’ll make a fine addition to my collection! Or maybe I’ll just take your wallet."
- Stephany’s Dialogue:
- "Look at them! Think they can keep up with this? Too cute."
Victoria tosses her plush aside, crouching low like a predator. Stephany skips closer, her flirtatious energy turning sharp and menacing.
Fight:
Victoria’s attacks are precise and fast, using claw-like slashes and occasional biting moves that hint at her "furry" persona. Her greedy attitude comes through as she lunges for the player’s pockets between attacks. Stephany dances around the player, delivering sharp kicks and playful taunts. She frequently flips her hair and winks, distracting the player before landing a quick jab.
Demise:
Stephany falls first, letting out a melodious laugh before collapsing into a glittering puddle of liquid light. Her laughter echoes even as her presence fades. (+400 points).

Victoria snarls as she takes a final swipe, but the player counters with a powerful strike. She lets out a guttural growl as her body breaks apart into floating shards of green fur and light, vanishing with a shimmer. (+500 points).

- Loot: Score Multiplier and Speed Upgrade.
Final Section: The Grand Showdown – Yuki, Protected by Lilith
The player ascends the final set of stairs to the VIP stage. The dance floor below pulses with multicolored lights as the music crescendos, heightening the tension. At the center of the stage stands Yuki, her gothic lolita outfit shimmering under the spotlights. Her chubby frame, accentuated by the tight corset and flowing lace, radiates a strange, imposing confidence. Her green hair cascades over her face, but her sharp eyes pierce through, locking onto the player with a mix of amusement and disdain.
To her left, Lilith stands protectively, her towering frame dwarfing even Yuki’s presence. Her large red lips twist into a cocky grin as she cracks her knuckles.


- Yuki’s Dialogue:
- "You’ve been quite the pest tonight, haven’t you? But this is where your little rampage ends."
- Lilith’s Dialogue:
- "You want to touch her, you’ll have to go through me first. And trust me, you won’t make it past."
Yuki steps back, watching with a bemused smirk as Lilith charges forward to engage the player.
Fight Phase 1: Lilith's Defense
Lilith opens the battle with powerful, calculated kickboxing moves, her strikes aiming to overwhelm the player. Every hit sends a shockwave of energy, forcing the player to dodge and counter with precision. Her cocky attitude remains evident as she taunts between blows.
- Lilith: "That all you’ve got? Pathetic!"
As the fight progresses, Lilith incorporates grappling moves, aiming to crush the player with her superior strength. However, her low agility allows the player to outmaneuver her, landing several key blows.
Lilith’s Demise:
After a grueling exchange, Lilith falters. She drops to one knee, breathing heavily. With a final, defiant glare, she spits, "You’ll regret this…" before collapsing. Her body bursts into a fiery explosion of red and black energy, scattering embers across the stage. Yuki claps slowly, stepping forward. (+800 points).

Fight Phase 2: Yuki’s Wrath
The final battle begins as Yuki takes center stage. She moves with a deliberate slowness, her green hair swaying as she tilts her head. Suddenly, she lunges with surprising strength, her attacks a mix of heavy slaps and powerful body checks.
- Yuki’s Dialogue (opening):
- "You’re a persistent little bug. Let’s squash you properly."
Her arsenal includes a series of devastating area attacks. She slams her fists into the ground, causing shockwaves that ripple through the stage, forcing the player to jump and roll. Occasionally, she unleashes a chilling scream that temporarily stuns the player, leaving them vulnerable to her next move.
Mid-Battle Transition:
At half health, Yuki’s demeanor changes. She lets out a piercing laugh, her body glowing with a dark green aura. Her attacks become even slower but hit with twice the force. She begins summoning spectral orbs that hover across the stage, dealing continuous damage if the player doesn’t destroy them.
- Yuki’s Dialogue (mid-battle):
- "You’ve lasted longer than I thought. But playtime’s over."
Demise of Yuki:
After a prolonged and brutal exchange, the player lands the final blow. Yuki stumbles backward, her corset loosening as she clutches her chest. She lets out a sharp, incredulous laugh before collapsing to her knees.
- Yuki: "Well…you’ve certainly earned your victory. But don’t think this is the last you’ll see of me."
Her body begins to glow with an emerald hue, breaking apart into countless shimmering shards that rise into the air before vanishing completely. The stage lights flicker and die, leaving the player in darkness. (+2000 points).

Stage Completion:
The player stands victorious as the crowd cheers in the distance. The camera pans across the aftermath: the scattered remnants of the defeated enemies and the player standing tall. A treasure chest appears in the center of the stage, containing:
- Loot: Maximum Health Upgrade, Large Score Multiplier, and Rare Cosmetic Item (Yuki’s gothic lolita hair accessory).
End of Level Cinematic:
As the player descends the stage, the nightclub appears eerily quiet. A shadowy figure watches from the background, muttering ominously.
- Shadowy Figure: "You may have defeated her, but this is far from over…"
Score Recap:
- Total Points: 12,300
- Enemies Defeated: 15
- Combos Achieved: 20+
- Final Rank: S
The screen fades to black, teasing the next level: "Warehouse of Woe."