Been a while since I last posted, so here is some updates, current progress and eye candy at the end.
Firstly, high and low poly mods got updated once again – seams should now be much less visible thanks to me finally figuring out what the heck “Custom Split Normals Data” is and how to transfer it between models. Also, low poly mod got 2k textures to look a bit nicer.
Secondly, Aman has gone through a leg transplantation and now features much more presentable feet:
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Remember summer swimsuits with adjustable chest size? Turns out I can replace these with naked model and get a naked body with different chest sizes:
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Link to this mod in the main post.
It took me an embarrassingly long amount of time to realize that my nude models can be used as a base for any other tera costume or armor, allowing me to strip them of any parts. Here is a gunner armor for example:
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Link to this mod in the main post.
Then I decided to take that concept further and port some clothes from a different game entirely (Final Fantasy XV in this case):
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That was a challenge to say the least – porting these 3 costumes took like 40 hours in total (though now that I somewhat know the workflow, it should be significantly faster). You can spot some small problems in these if you look close enough, but all of that is fixable, just time consuming. Still, I’m a bit hesitant to release these mods right now.
Now onto some thicc high elf eye candy (or nightmare horrors – depends on who you ask):
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