Sorry if this was discussed somewhere but I can't find any info on it. Before I start, the DA notes say that da.finishes is read only, and I'm wondering if that may be the problem.
So here's what I can do, these lines work as intended and do not repeat as his finishes increase
initial_settings:{"chapter":1}
cum_in_mouth:"[C*chapter*CIM]" {"style":"Thought"}
C1CIM:"first load" {"style":"Thought","check":{"da.finishes":1}}
C1CIM:"second load" {"style":"Thought","check":{"da.finishes":2}}
Here's what I want to do which I can not get to work.
initial_settings:{"chapter":1}
cum_in_mouth:"[C*chapter*F*da.finishes*CIM]" {"style":"Thought"}
C1F1CIM:"first load" {"style":"Thought"}
C1F2CIM:"second load" {"style":"Thought"}
Alright, Nvm, I figured out what was going. I was doing it wrong. For anyone else trying to do this it needs to be formatted with the *FINISHES* call and then the finishes need to be defined as numbers. Only small issue with this is you wouldn't be able to use any variety for finishes calls in dialogue if you wanted that. (If anyone knows another/better way please comment)!
So Like so (generic example)
initial_settings:{"chapter":1}
cum_in_mouth:"[C*chapter*F*FINISHES*cum_in_mouth]"{"style":"thought"}
C1F1cum_in_mouth:"First load"{"style":"thought"}
C1F2cum_in_mouth:"Second load"{"style":"thought"}
and you need to define Finishes as numbers using the finish lines because apparently the game records it as words such as one time, two times, etc..
so as follows:
finish0:"0"
finish1:"1"
finish2:"2"
finish3:"3"
finish4:"4"
finish5:"5"
finish6:"6"
finish7:"7"
etc.... for however many finishes will be using this variable and value combo
So here's what I can do, these lines work as intended and do not repeat as his finishes increase
initial_settings:{"chapter":1}
cum_in_mouth:"[C*chapter*CIM]" {"style":"Thought"}
C1CIM:"first load" {"style":"Thought","check":{"da.finishes":1}}
C1CIM:"second load" {"style":"Thought","check":{"da.finishes":2}}
Here's what I want to do which I can not get to work.
initial_settings:{"chapter":1}
cum_in_mouth:"[C*chapter*F*da.finishes*CIM]" {"style":"Thought"}
C1F1CIM:"first load" {"style":"Thought"}
C1F2CIM:"second load" {"style":"Thought"}
Alright, Nvm, I figured out what was going. I was doing it wrong. For anyone else trying to do this it needs to be formatted with the *FINISHES* call and then the finishes need to be defined as numbers. Only small issue with this is you wouldn't be able to use any variety for finishes calls in dialogue if you wanted that. (If anyone knows another/better way please comment)!
So Like so (generic example)
initial_settings:{"chapter":1}
cum_in_mouth:"[C*chapter*F*FINISHES*cum_in_mouth]"{"style":"thought"}
C1F1cum_in_mouth:"First load"{"style":"thought"}
C1F2cum_in_mouth:"Second load"{"style":"thought"}
and you need to define Finishes as numbers using the finish lines because apparently the game records it as words such as one time, two times, etc..
so as follows:
finish0:"0"
finish1:"1"
finish2:"2"
finish3:"3"
finish4:"4"
finish5:"5"
finish6:"6"
finish7:"7"
etc.... for however many finishes will be using this variable and value combo