Reply to thread

I've had a couple folks ask about how the slaves stats work in Slave Bazaar.


Basically, the stats are a measure from 0 to 10 of a skill or aspect of a slave.  The stats are:

  • Seduction: Skill at seducing or "being sexy" to customers
  • Submission: Skill at serving, following orders, and tending to a customer needs
  • Loving: Measures the sweetness and kindness of a girl
  • Willful: Measures the pride and defiance of a girl.  Measures how much she sticks up for herself or talks back.
  • Kinky: Skill at doing and enjoying freaky, perverted things.
  • Exotic: Measures how unusual or strange a girl is from the typical slave girl
  • Skill: (0 to 1000) Measures how experienced the girl is at sexual activities.

Most of these are set according to the break state of the girl.  They only change when the slave is broken.  The three exceptions are Loving, Willful and Skill.  For Loving and Willful, half of the score (i..e 0 to 5) is determined by the broken state of the girl, but the other half is determined by her Love and Pride attributes respectively.  The more she loves you, the more loving she will be, and the more Pride she has the more Willful she will be. The Skill stat just goes up over time the more you play with your slave and the more she is pimped out.  It is independent of her broken state, and even stays after Mind Wipes.


When pimping out a girl, a customer will have features they like or don't like, but for the most part, the higher the stats of a girl, the more they will pay for an evening with that girl.  The pimp price is determined by matching the customer wants against the stats of the girl.  The more they match, the better the price.


The buy and sell price of the girl is also calculated from her stats.  You can buy a girl and then break her.  Stats tend to always go up after being broken, so you can then turn around and sell her for a profit.  The more you train her (i.e. the higher the Skill), the more she'll be worth both for pimping or selling.


My original way-too-ambitious goals were that there would be enough slaves to choose from that buying and selling for profit would be a viable option. It doesn't work as well with just three (hopefully semi-soon to be four) slaves.  I also wanted ways to affect specific stats through training outside of just breaking, but as you can tell, I'm having trouble enough getting basic play in.


Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.