Reply to thread

Hey Guys,


I started to create resources for SDT a few month ago and did mostly PNG static hairs, because the process is straightforward.

Recently [USER=4732]@sclover13[/USER] asked me if I have considered doing SWF hair.


In my current workflow I'm creating a two-layer SVG file for hair resources (lines and fill).

Then I export the layers to PNG and do the shading in a pixel program.

With a little bit more effort, I could trace the shaded hair and create a complete SVG version.


However, I'm not really familiar with Flash/Animate.

I fiddled around with a trial version, but I simply don't have enough time to learn using the tool right now.


Long story short:

I'd really love to be able to create full-blown SWF mods from scratch, but I don't see this happening in the near future.


Maybe some of you guys could help me out?


I created a standalone SVG file for the Aviator sunglasses from the Pharah hair resource:

[URL unfurl="true"]https://mega.nz/file/0R9HgCgR#egWYRnGKl9tskb-cZy-L-eqkG047SGdqKZAeASMYn-w[/URL]


It would be awesome if somebody could make an RGB adjustable SWF mod from it.

With the two eyewear sliders, it should be possible to have the frame and glasses adjustable, right?


Cheers.


Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.