• The hairstyle has been traced to vectors. It should exhibit smoother lines and fewer visual artifacts (at the cost of slightly reduced FPS)
    • the vector-traced hair strands can now be animated -- a dynamic version of this hairstyle will be available shortly
  • The earring is now categorized as an EAR_PIERCING; it can be extracted with moreClothing and applied to other characters
  • The crown is now categorized as a COSTUME_HAIR element; it can be extracted with moreClothing and applied to other characters
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