This is a prudential update. It does not fix any actual or reported problems. If you're using V0.4 of the mod and you're happy with it then there's no need to download the V0.5 update.
There's a potential vulnerability in the sharpshooter code which could cause a saliva-related bug, similar to the one fixed by the 5.2 patch of moreCumSpurts.
I was unable to actually trigger this error during testing, but I've patched the code just-in-case.
No changes to config parameters.
Please feel free to continue using your old sharpshooterV1settings.txt file; you can delete/ignore the TXT file included in the 7z archive. Or you can just skip this update entirely.
If you're new to this mod then you should copy the included TXT file into your Settings folder.
The AS3 code is not actually shared yet because the mod is still experimental and I haven't fully documented it.
Feel free to decompile; otherwise wait until 1.0 version (which will include proper source code).
Added a "more generous" collision-detection pattern (optional)
simplifiedCollisionChecks
Added the option for semen strands to always bypass the mouth (which usually means that they'll hit the side of the face) when the girl's teeth are clenched
canHitWhenTeethClenched
Added the option to suppress the semen-absorption behavior while the girl is swallowing
canHitWhenSwallowing
Added the option to ignore the position of the girl's tongue -- so that the guy's ability to aim the strands will be the decisive factor (rather than the girl's willingness to catch them)
canHitWhenTongueHidden
Added the option to suppress the semen-absorption behavior while the girl is speaking (to hopefully avoid conflicts with complex dialogue triggers)
canHitWhenSpeaking
Added the option for each absorbed semen strand to momentarily interrupt the girl's current line of dialogue -- adding a muffled interjection such as "mmph"
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