function initl(l)
{
l.g.inGameMenu.loadData("");
l.loadCustomFull(new hisfootl(),".|Him.leftLegCostume.calf.foot","x:0;y:0;r:0;a:1");
l.loadCustomFull(new hisfootr(),".|Him.rightLegCostume.calf.foot","x:0;y:0;r:0;a:1");
l.loadCustomFull(new hiscalfl(),".|Him.leftLegCostume.calf","x:0;y:0;r:0;a:1");
l.loadCustomFull(new hiscalfr(),".|Him.rightLegCostume.calf","x:0;y:0;r:0;a:1");
l.loadCustomFull(new histhighl(),".|Him.leftLegCostume","x:0;y:0;r:0;a:1");
l.loadCustomFull(new histhighr,".|Him.rightLegCostume","x:0;y:0;r:0;a:1");
l.loadCustomFull(new historso,".|Him.torsoLayer.torso","x:0;y:0;r:0;a:1");
l.loadCustomFull(new pantstop,".|Him.midLayer.hips","x:0;y:0;r:0;a:1");
var hupperarm = new hisupperarm();
hupperarm.rotation = -90;
l.him.armContainer.arm.upperArm.addChild(hupperarm);
l.registerToRemove(hupperarm);
var hforearm = new hisforearm();
l.him.armContainer.arm.lowerArm.addChild(hforearm);
l.registerToRemove(hforearm);
var hhand = new hishand();
l.him.armContainer.arm.hand.addChild(hhand);
l.registerToRemove(hhand);
var hupperarml = new hisupperarml();
l.him.leftArmContainer.arm.addChild(hupperarml);
l.registerToRemove(hupperarml);
var hforearml = new hisforearml();
l.him.leftArmContainer.arm.foreArm.addChild(hforearml);
l.registerToRemove(hforearml);
var hhandl = new hishandl();
l.him.leftArmContainer.arm.foreArm.hand.addChild(hhandl);
l.registerToRemove(hhandl);
var penis = new hispenis();
l.him.penis.addChildAt(penis,l.him.penis.getChildIndex(l.him.penis.getChildAt(0))+1);
l.registerToRemove(penis);
l.unloadMod();
l.him.leftLeg.calf.visible=false;
l.him.rightLeg.calf.visible=false;
l.unloadMod();
}