I'm new to these forums and everything, but I want an extremely simple tutorial on how to even put custom audio into the game.
I haven't written such a tutorial, because:
- the process requires licensed software which very few people use
- hence, most newcomers won't benefit from the tutorial because they're not willing to pay Adobe
- if you already have experience with Flash then creating the audio dialogue mod is straightforward
- hence, most veterans won't benefit from the tutorial because they already know how to import audio files into a FLA project
- decompiling one of the existing audio dialogue SWF files will demonstrate the necessary structure
- once you understand the structure, the actual modding work is just a lot of transcription and text manipulation (but it must be done carefully because a misspelled trigger won't fire properly)
I have a bunch of mp3 files I want to use but I don't know how to input it.
If you're willing to
organize the MP3 files as stipulated in the first post of this thread, then you can post your ZIP file (or send me the link via
PM) and I'll generate a SWF file for you.
If you'd like to
create something more ambitious, then you can learn about
@Pim_gd's
dialogueActions mod and the
fancy things done with it by modders such as
@DrZombi. You don't necessarily
need to compile your MP3 files into a conventional SWF "audio dialogue" file. It's possible instead to write a scenario which specifies
when each individual sound file ought to be played. The keyword is
[PLAY_SFX_<filename>]. You can then distribute your TXT and MP3 files, so that other SDT fans can play with them.
The second approach involves much more learning and expertise, but it leaves you fully in control of your project. You wouldn't be reliant on any else to generate SWF files. You can also include reaction speech for events (such as anal penetration) which are beyond the scope of a vanilla audio-dialogue. But if you'd prefer to finish the project quickly then the vanilla approach would be more appropriate; please feel free to post your files whenever you're ready to begin.
And yes, i'm aware that this post or whatever is old.
Reviving an old thread is okay so long as you're adding content (which you obviously intended to do here). You're also encouraged to
complain about broken hyperlinks in old posts, although the prefered method is by clicking the "Report" button below the offending post (instead of actually replying to the thread).
When reviving an old thread, you're not expected to read the entire thing. But I would encourage you to
read the first post and
read the last page. In this case you would have seen that:
- there's a specific prefered format for submitting MP3 files (described by
anonymous
in the first post)
- an old submission from
SpawnFire
was completed, which shows that the audio-dialogue-creation stuff is still active