- Joined
- Mar 27, 2016
Do you mean pew_00_uw_1010.pac?Where should I put the model folder?
I'm using Meta injector
Download this and you will know the folder tree
pubic3
3_pew's 38_underwear folder
Do you mean pew_00_uw_1010.pac?Where should I put the model folder?
I'm using Meta injector
Download this and you will know the folder tree
pubic3
Do you mean pew_00_uw_1010.pac?
Download this and you will know the folder tree
3_pew's 38_underwear folder
character folderyep, pac files.
Do I need to put these files in the files_to_patch folder?
Thax! :Dcharacter folder
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What will happen if I do this right? Will this create a new mesh or just 2 mesh overlap with each other? After I go through all the steps I can only get two mesh overlapping which is just the same as ur screenshots.Thx.
Select PHW to freeze vertices so that they do not move
Select freeze from right click menu
PHW freezed
Set the snap tangle
Right click to open the setting and check the vertex
After that I will snap the vertex of PEW to the vertex of frozen PHW.
Even if you do not know the details, I will not explain any more.
There are many tutorials on the net, so please learn.
After snapping the vertex to phw, phw will remove it from this scene. Since snap does not merge vertices, it is independent of each other.What will happen if I do this right? Will this create a new mesh or just 2 mesh overlap with each other? After I go through all the steps I can only get two mesh overlapping which is just the same as ur screenshots.Thx.
By the way, I use this method to match the neck with the body of sorceress or plum.After snapping the vertex to phw, phw will remove it from this scene. Since snap does not merge vertices, it is independent of each other.
Will this snap method work on your phw/pew mesh?After snapping the vertex to phw, phw will remove it from this scene. Since snap does not merge vertices, it is independent of each other.
Will this snap method work on your phw/pew mesh?
I am asking this because they are quite different from each other and still I failed to snap phw onto pew's vertices...
That is not the case, phw don't look good other then at small/med size.
I wish i would know myself in modeling so i could understand what Suzu is talking about XD, there are many things in those models that could use some love (like hands..)
Shall I add nails to her fingers? It can be made easilyMe too. Hands are a top priority for me. Sadly I can't seem to get the 3d models exported and imported without a zillion errors that end in a splotchy mess. not too mention the hands are so low poly its nearly impossible to make them look decent. Add to that the fact they need SO much editing to look good that none of the gloves will fit anymore and its near hopeless. the hands are very ugly. i wish they made them better, not just the model but the animations and gestures. Pearl abyss should look at Moonlight blade character models, they have lovely hands and realistic facial animations!
I have since gone back to working on my textures since the 3d models have been nothing but headaches.
Seriously what were they thinking?
View attachment 63485
I wish I was as good as you at modeling ;_;Shall I add nails to her fingers? It can be made easily
It is possible to resize according to the height of Tamer.suzu ( 鈴 a simple question ^^
is possible replace the body of the tamer with the body of another class?
or
is possible to "self-increase/decrease" the size of tamer boobies from your profile? how can i? i can?
That would help the appearance a lot Suzu. I wish I could figure it out myself so I can contribute. I also don't use your body because the nipples bleed through all the clothes. (I don't play nude lol)Shall I add nails to her fingers? It can be made easily
I am always maya userThat would help the appearance a lot Suzu. I wish I could figure it out myself so I can contribute. I also don't use your body because the nipples bleed through all the clothes. (I don't play nude lol)
I wanted to ask Suzu, are you still using Maya or do you have to use 3Dsmax for the models to work properly?
here is a box as a sample file when you start up the blender, have you deleted it?suzu ( 鈴 hello, today i try to follow the guide for editing a 3d model
with PACtool i extract .dae files from your tamer.pac and editing with blender.
View attachment 63518
but when i export and use PACTool again for make "dae_to_pac" i get this error
View attachment 63519
?_?