Black Desert Online -Nude body, Costume Mods for Meta Injector by Suzu (4 Viewers)

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suzu ( 鈴

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DLyv42p.png
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Medium polygon mesh

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Low polygon mesh

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Shy's Underwears
Regular inner has almost low polygon and medium polygon.
I think that the last (bottom) inner is chargeable.
All cash shop
 
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suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
IPMd6qo.png

upperbody
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lowerbody
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sho
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cloak
Regular armor and cash shop outfits that you are likely to alter

EDIT:
In the case of Shy, since there were originally NPCs, it should be noted that regular armor textures have many files with NPCs.
If blindly to alter the texture, missing their body to affect the NPC
 
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suzu ( 鈴

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Mar 27, 2016
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Starter armor

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Shy's regular armor

EDIT:
Because this shy makes the breast a little bigger, I fix all the jackets
Shy's clothes are cute, including underwear, so think about removing them
 
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suzu ( 鈴

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I'm used to modification, so I finished relatively quickly,
Import is troublesome
I want to import pac file and dae file with auto target ...
 

suzu ( 鈴

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Big breasts are compressed and deformed, later I will attach a screenshot.
If the skinning value to the breast is 1 at the maximum, the value to it is suppressed to 0.5.
The reason is because it swells smoothly.
Because the value is low, if it exceeds the tolerance, it will compress without following the value of the slider.

Busty is modestly
The criteria are verified with the default slider.
 

suzu ( 鈴

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Mar 27, 2016
Nipple and areola only
I do not know if it fits the normal body in the game.
Because the chest mesh was not ready
It fits the body I made
 

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suzu ( 鈴

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Mar 27, 2016
日本ユーザーの方へ
5chのスレッドが頻繁に規制がかかるので、満足な返信が出来ません。ゴメンね
( For Japanese Users
Since 5ch threads are frequently restricted, I can not reply satisfactorily. sorry )
 

Dragondragon64

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Mar 25, 2019
Hey Suzu, I've been looking into seeing if I can bring back this "original" flat foot vanilla Plum model "PKW". Are there still the right files left in the game's files to re-implement that model for Plum?
 

suzu ( 鈴

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Mar 27, 2016
Hey Suzu, I've been looking into seeing if I can bring back this "original" flat foot vanilla Plum model "PKW". Are there still the right files left in the game's files to re-implement that model for Plum?
It still exists for game clients.
However, even if you use this model as it is, A pose will be different (the bone position is different) and the mesh will be destroyed in the game
Because the animation file already contains bone position information
 
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