Got it, which files do I download Suzu? Then run meta injector->Resorepless?shai is in the same folder as other characters.
paz \ files_to_patch \
It can be used with both patchers to extract here.
.resoreplessフォルダは弄らないで下さい。shai_armor.zip は Paz\files_to_patch\.resorepless\character\model\1_pc
こちらへ入ればいいんでしょうか 中の構造が
9_upperbody
10_lowerbody
こんな感じでちょっと混乱しています
Check out dedicated threads for things about resrepless. I think there is an answer.Got it, which files do I download Suzu? Then run meta injector->Resorepless?
Game now closes as soon as I load up character screen to view Shai! Any reason why? Did I mess up?
Download partcutdesc.xml from the top page here and put it in the character folder and repatch it
I have done that and still this result. Do I need to download the Shai Armor file? Am I missing something?Download partcutdesc.xml from the top page here and put it in the character folder and repatch it
There is no point in pushing up the hem of the jacket if you make a small breast lol
EDIT:
The outline of the lower part of the breast is an obstacle.
Let's fix the normal map texture ... but it is troublesome ...
Is there anybody who can change this level?
follow these steps #2,760 , it should workSo this was my final progress for now..ill take a break, help is greatly appreciated~ :(View attachment 92945
So this was my final progress for now..ill take a break, help is greatly appreciated~ :(View attachment 92945
Unlike other games, in the case of the black desert, translucent processing is not performed by texture alone.Hi, Suzu
May I take some of your time.
I tried to create transparent layers through using the alpha channel, however, after applying it to the game, it has nothing transparent but merely lighting the color of texture. The following is my steps of altering the DDS file.
1, after open the file (psw_02_ub_0004), I color the alpha channel grey with the selected area (masked areas and opacity at 0%).
2, load alpha channel as selection and add a new mask layer.
3, save as DXT5 and apply through meta injector.
Perhaps I did something wrong along the process, and maybe you can kindly tell me what I should do differently to make it transparent.
Much appreciated.
View attachment 92939View attachment 92941View attachment 92942
I won't upload it for the reasons I mentioned earlierYou still do not share this version, where is it?
If you don't want it to be public could you private message the file? I don't think 100 people are aware of this thread to reach 100 likes.I won't upload it for the reasons I mentioned earlier
OK, I got it! Thanks for the answer :)Unlike other games, in the case of the black desert, translucent processing is not performed by texture alone.
It depends on the mesh material node.
For example, only objects that have "_hair" at the end of the texture name will be translucent.