jacky681227
Potential Patron
- Joined
- Feb 23, 2019
Hello suzu,
I want to show all the underwear (except the starter underwear)
The starter inner isIf you delete all underwear texture except _ao file, it will be default display
I do not use Restore N' Patch because I just use meta to backup before every patch.Excuse me
I Running MetaInjector finished
and run Restore N' Patch 1.3.1.3
and execute the game
occur
View attachment 94472
How to solve it?
Or don't have to run Restore N' Patch?
Thank all
I do not use Restore N' Patch because I just use meta to backup before every patch.
Ok, I understand, I will try, thank you.
How to remove nProtect GameGuard
«Delete procedure»
1 Delete the folder (file) of "nProtect GameGuard".
(※ The deletion method is usually presented from the official HP of the game.)
・ Example of TERA
Delete the [GameGuard] folder in C: drive> [HanPurple]> [TERA] folder.
Delete [GameGuard] folder in C drive \ HanPurple \ TERA \ Binaries folder.
※ If [TERA] is installed in a location other than C drive, check the installed folder.
—– Postscript (2014.10.08) —–
The above is an example of using TERA.
The folder hierarchy may be different for other games such as FSO2 and Panya.
If you do not know where the [GameGuard] folder is located, search using the following method.
Windows Vista / 7
Search for "GameGuard" by entering "Search for programs and files" in the start menu.
Windows 8 / 8.1 is
Search from Search Charms, enter GameGuard.
If the search result is not applicable, it may have been deleted or the search keyword may be incorrect.
—————————————
2 Remove system driver
Removed "npptNT2.sys" and "nppt9x.vxd".
・ In 32bit OS, in the folder of% windir% \ system32 \ (Example: C: \ Windows \ system32 \)
・ In the case of 64bit OS, in the folder of% windir% \ SysWOW64 \ (Example: C: \ Windows \ SysWOW64 \)
3 Delete Registry
Start Registry Editor (regedit).
※ You can find it if you enter regedit in "Find programs and files" on the start button.
・ On the registry editor
"HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Services \ NPPTNT2 \"
Move to and delete "NPPTNT2" every directory.
-Also deleted "HKEY_LOCAL_MACHINE \ SYSTEM \ CurrentControlSet \ Services \ npggsvc \".
4 Reboot your system and it should complete successfully.
Source of quotation
nProtect GameGuardの削除方法
windows \system32\driver\ets\hostXIGNCODE, error again, omg i'll play without mods,
other time i'll test again.
or just wait some version of resorepless folders 100% working.
I wish I was rich now, would pay to solve this problem.
the way is to wait, have patience, one hour works
I see this through the task manager or cmd?Add your black desert IP address and server address to this file.
From what I remember this host file is opened through notepad and what it does is it allows direct connection to the address of whatever you put in to connect with your pc. In this case it may be used to block the XIGNCODE detection but I wouldn't know.I see this through the task manager or cmd?
When fixing hair, bind only with the head bone, but use the hair bone to shake the hair. In that case, I think that the influence is 2 is good.Suzu, im trying to make the stella hair more symmetrical, but after editing it on maya, something is wrong with binding. I´ve tried with standart polygons and reduced polygons, because the hair has so many vertices, but it only changue the pactool conversion time. As you can see on the screenshots the end of the back hair is binded to the waist ( or something) i dont know what can i do to fix that. Ill upload the maya file on a rar so you can take a look if you have time.
First two images are how it should work, the other 3 how it works when i import it
What i uploaded is only the mesh, without binding, because what i made was not workingWhen fixing hair, bind only with the head bone, but use the hair bone to shake the hair. In that case, I think that the influence is 2 is good.
I will check it when I get home
When reducing the number of meshesWhat i uploaded is only the mesh, without binding, because what i made was not working
You made some mistakesSuzu, im trying to make the stella hair more symmetrical, but after editing it on maya, something is wrong with binding. I´ve tried with standart polygons and reduced polygons, because the hair has so many vertices, but it only changue the pactool conversion time. As you can see on the screenshots the end of the back hair is binded to the waist ( or something) i dont know what can i do to fix that. Ill upload the maya file on a rar so you can take a look if you have time.
First two images are how it should work, the other 3 how it works when i import it
I think original hair is binded to the body too, with your binding the hair looks like a jellyfishYou made some mistakes
First of all
Please delete the history frequently
If binding or deformer processing is done as shown in the figure
Delete history if not bound
This history deletion is important in maya
next
The writing format of dae_to_pac.bat is incorrect.
please refer to
I'm bound to bones for the time being
I'm importing into pew_00_hair_hel_0080_d.pac
maya file my maya upgraded latest maya2019.1
So if you can't open it, please ignore the version open or look at the downgraded FBX