Black Desert Online Resorepless Nude Mod (7 Viewers)

Adin Lee

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Joined
Feb 8, 2018
Try this and lmk
Thanks, that fixed the issue I had. However now all my boots have gone missing D:
1614923795501.png
 

AN69

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394202865469751296.gif

Okay I just reinsalled and now its working perfectly fine. Thanks so much.

732522152259223632.gif


Lol I am so proud of my progress in the mod :D

Glad I helped, LMK if you need or would like anything else :P
 

Dj.Xtremo

Casual Client
Joined
Jun 23, 2019
Hola el dia de ayer 03/03/2021 hubo una actualización los mods de desnudo me funcionaban antes de actualizarlo, hice todos los pasos pero cuando abre el lanzador empieza a actualizar y luego de unos minutos sale error de la actualizacion se queda en 6% el black desert y no me deja actualizar, para poder actualizar me toca limpiar los archivos y empieza a descargar nuevamente todo esos recursos y se borra los mods instalados
BDOToolkit , Resrepless ,MetaInyector . habria alguna solucion? : eek:
Siempre que haya mantenimiento debes desinstalar el mod actualizar y una vez se haya aplicado la actualización volver a instalar el mod para que no tengas ese problema
 

suzu ( 鈴

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3D Artist
Modder
Joined
Mar 27, 2016
Hi All,

Random question, is it possible to fix the new Corvicanus Wizard armor helmet to be blacked out but not impact the rest of my armor configurations?

Any help would be greatly appreciated!
Add it to this xml file.
However, this is not possible if the robe is an integral part.
 

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parthidedesc.zip
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Zarathros

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Mar 5, 2021
Hi, just wondering if anyone could help me with that. I don't know how to switch the meta version. Also i don't have any version.dat file and im on NA servers.
 

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  • image_2021-03-05_124000.png
    image_2021-03-05_124000.png
    4.8 KB · Views: 115
  • image_2021-03-05_124032.png
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Last edited:

suzu ( 鈴

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Mar 27, 2016
Thank you for the Reply Suzu.
Just to be clear, you want the contents of this added to partcutdesc? Or to put this file into the same location as partcutdesc?

Also to your question, which again may make this all moot, it does appear that the face/mask is a part of the robe/body armor itself. The outfit itself has a "Robe" feature incorporating all armor slots. Cape icon removes displaying of the feather cloak, and opening/closing and hiding/displaying the helmet icons doesn't appear to do anything.
In the character folder
 

emanwel

Potential Patron
Joined
Jun 5, 2020
So I have a question regarding the Shudad outfit (the normal and black versions). I cant seem to fix the problem of the body clipping through the outfit.
It looks like this
View attachment 2021-03-05_17251982.JPG

I understand that I have to modify the partcutdesc, but what I tried didnt work.

Does anyone have a version of partcutdesc with the Shudad outfit included? or, can someone tell me what lines to add to the file?
 

AN69

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character/model/1_pc/14_plw/armor/9_upperbody/plw_00_ub_0034_dm_w.pac

character/model/1_pc/14_plw/armor/9_upperbody/plw_00_ub_0034_w.pac
Can someone tell me how to view these files again, or just tell me what these 2 are?
 

eyeteeth

Ryonani Teamster
Joined
Dec 15, 2009
i am having trouble patching these files in, can anyone help? they are to "nudify" the Karlstein armor. when i try to run the injector it fails to patch all three files.

i think the problem is the NVIDIA format? i am saving as format BC3 (only format available with RGBA, 8bpp, interpolated alpha), then using NVIDIA's tools to convert to DXT5. i have also tried converting to DXT1a. but it always fails to patch.
 

Attachments

pew_00_lb_0033_.dds
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pew_00_lb_0033_dec_.dds
2.8 KB · Views: 109

pvw_ew_ub_0033_.dds
1.3 MB · Views: 117

eicosa

Potential Patron
Joined
Mar 2, 2021
i am having trouble patching these files in, can anyone help? they are to "nudify" the Karlstein armor. when i try to run the injector it fails to patch all three files.

i think the problem is the NVIDIA format? i am saving as format BC3 (only format available with RGBA, 8bpp, interpolated alpha), then using NVIDIA's tools to convert to DXT5. i have also tried converting to DXT1a. but it always fails to patch.

I dont know about those formats, but i saved directly from photoshop as BC7. I dont know if this was the best choice but it works for removing bits. If the patcher fails, maybe the folder structure is wrong?
mine looks like
Paz\files_to_patch\character\texture\pew_etc.dds
 

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