Black Desert Online Resorepless Nude Mod (6 Viewers)

AN69

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I tried doing it again but with the nude body and the game launcher said my pad00000 was broken or something? I use resorepless then when metainjector opens I put the nude body contents in files to patch right? Sorry if I sound stupid lol.
No no no lol you’re not stupid at all. Took me a while myself but lucky for you, you got someone to help guide you :D

do you have discord?
 

Darklaas

Potential Patron
Joined
Apr 16, 2021
Hello there^^

Im pretty new to the Modding community, like VERY new XD And i'd have a few questions if people dont mind too much :P
  1. How to I add other mods than resorepless, meta injector and toolkit? (Exemple Sage Penis), I think im missing a point somewhere
  2. Is there Male bodyhair mods (Exemple Striker :O)? I looked a bit in this tread (About 20-30 pages) but abandoned my searches XD
  3. How do you make other armor be invisible or altered? Only see kilbeus in the list :/ XD
  4. Do mods updates happen often and do the main mods detect updates automaticly (Exemple Resorepless)?
  5. Is there an easy way to not reinstall the game when theres an update? I know people talked about it but i didnt get it to be fair ':)
  6. Can the server (exemple Pearl Abyss) detect you have these mods even if you dont publish in Beauty, talk about it or anything?
Thank you a lot, even if its just one question anwsered it would be amazing <3
 

Ангел Мечты

Content Creator
Modder
Author
Editor
Joined
Jun 21, 2012
How do you make other armor be invisible or altered? Only see kilbeus in the list :/ XD

How to I add other mods than resorepless, meta injector and toolkit? (Exemple Sage Penis), I think im missing a point somewhere
You need to put textures in the files_to_patch folder
And then, depending on what the mod is made on, if we put the 3D models into models and further by races and classes, and if the mod is textured, then into the textures folder.
After that, run only Metainjector, resorepless only sets the installation parameters, we run it to change the parameters of the body and the display of the armor, for example.
And metainjector already installs what our resorepless prescribes.

Can the server (exemple Pearl Abyss) detect you have these mods even if you dont publish in Beauty, talk about it or anything?
yes, can, иut they don't need it.
Do mods updates happen often and do the main mods detect updates automaticly (Exemple Resorepless)?
Many of us make costumes and new looks all the time. You need to look for them yourself. This forum has more than one topic with mods for Black Desert.
 

Manius

Potential Patron
Joined
Apr 16, 2021
I did everything according to the instructions, but juices and 3D vaginas are not applied to LAN. What to do?
1618591401464.png
 

Burdamus

Vivacious Visitor
Joined
Jun 28, 2019
Help find these NPS in the game client. Does anyone have a number on them?
 

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AN69

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Hello there^^

Im pretty new to the Modding community, like VERY new XD And i'd have a few questions if people dont mind too much :P
  1. How to I add other mods than resorepless, meta injector and toolkit? (Exemple Sage Penis), I think im missing a point somewhere
  2. Is there Male bodyhair mods (Exemple Striker :O)? I looked a bit in this tread (About 20-30 pages) but abandoned my searches XD
  3. How do you make other armor be invisible or altered? Only see kilbeus in the list :/ XD
  4. Do mods updates happen often and do the main mods detect updates automaticly (Exemple Resorepless)?
  5. Is there an easy way to not reinstall the game when theres an update? I know people talked about it but i didnt get it to be fair ':)
  6. Can the server (exemple Pearl Abyss) detect you have these mods even if you dont publish in Beauty, talk about it or anything?
Thank you a lot, even if its just one question anwsered it would be amazing <3
Aye! RAINBOW SQUAD! Lol Welcome newbie!
  1. First- BDOToolkit, Resorepless, Meta_Injector are the only mods(any other ones are just the prototypes to these 3) and the rest are called textures(.dds) or models(.pac). So you only install additional ‘edits’ using these mods. Lol sounds way more smart ass reading this back but hopefully you didn’t take it that way xD.
    Second- You can get many edits from browsing the BDO threads, but I HIGHLY recommend this thread by Suzu, as a good starting/ending point lol Black Desert Naked Mod In Suzu
  2. As far as I know, not yet. We should definitely get on it though xD
  3. You alter their .dds or .pac files, it gives a brief explanation on how to do it on the front page.
  4. These mods haven’t been updated in a LONG time, but honestly don’t need it. We only use toolkit to open the door, resorepless to create and organize, and MetaInjector is the REAL mod to use tbh. Meta is how we “update” resorepless and/or add edits and additions.
  5. Lol you didn’t need to reinstall the game at all. But if you mean reinstall the mod every update, then follow my guide here(it also helps with question 1 too):
  6. Yes and no, the anti cheat can pick up on it if either: A. They update the software to become better. B. You mess something up majorly. But PA kinda treats nude mods as a don’t ask don’t tell policy. As long as you don’t bring attention to it or yourself then they will choose to ignore it.
 
Last edited:

AN69

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You need to put textures in the files_to_patch folder
And then, depending on what the mod is made on, if we put the 3D models into models and further by races and classes, and if the mod is textured, then into the textures folder.
After that, run only Metainjector, resorepless only sets the installation parameters, we run it to change the parameters of the body and the display of the armor, for example.
And metainjector already installs what our resorepless prescribes.


yes, can, иut they don't need it.

Many of us make costumes and new looks all the time. You need to look for them yourself. This forum has more than one topic with mods for Black Desert.

Lol beat me to it comrade xD
 

AN69

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I did everything according to the instructions, but juices and 3D vaginas are not applied to LAN. What to do?
View attachment 119835
Go here, get 3.1 nude bodies. Install with MetaInjector
 

Darklaas

Potential Patron
Joined
Apr 16, 2021
Aye! RAINBOW SQUAD! Lol Welcome newbie!
  1. First- BDOToolkit, Resorepless, Meta_Injector are the only mods(any other ones are just the prototypes to these 3) and the rest are called textures(.dds) or models(.pac). So you only install additional ‘edits’ using these mods. Lol sounds way more smart ass reading this back but hopefully you didn’t take it that way xD.
    Second- You can get many edits from browsing the BDO threads, but I HIGHLY recommend this thread by Suzu, as a good starting/ending point lol Black Desert Naked Mod In Suzu
  2. As far as I know, not yet. We should definitely get on it though xD
  3. You alter their .dds or .pac files, it gives a brief explanation on how to do it on the front page.
  4. These mods haven’t been updated in a LONG time, but honestly don’t need it. We only use toolkit to open the door, resorepless to create and organize, and MetaInjector is the REAL mod to use tbh. Meta is how we “update” resorepless and/or add edits and additions.
  5. Lol you didn’t need to reinstall the game at all. But if you mean reinstall the mod every update, then follow my guide here(it also helps with question 1 too):
  6. Yes and no, the anti cheat can pick up on it if either: A. They update the software to become better. B. You mess something up majorly. But PA kinda treats nude mods as a don’t ask don’t tell policy. As long as you don’t bring attention to it or yourself then they will choose to ignore it.
Thank you a lot to you and Dream Angel! Realy appreciated for all the time and investement you made into the replies!

I feel like im getting a better grasp of how the mods and files work, im not where close to be perfectly comfortable, but I now know how to apply modded files and search a bit for them.

I have a lot of free time and determination, so i think ill try to learn how to create textures and meshes for the body hairs (mostly males work, think the female mods community is already well invested^^) I'll try to find some guide and look at others work to get a good grasp on it! Don't expect anything too soon but i'll work on it and learn as much as I can^^
 

Dj.Xtremo

Casual Client
Joined
Jun 23, 2019
Hello!
I have a question regarding partcutdesc.xml, is it possible to edit in such a way that it only affects from the waist up leaving the part of the boots?
or is it not possible? because it looks ugly that the feet of the boots stick out.

2021-04-17_18758130.PNG 2021-04-17_18804560.PNG
 

AN69

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Thank you a lot to you and Dream Angel! Realy appreciated for all the time and investement you made into the replies!

I feel like im getting a better grasp of how the mods and files work, im not where close to be perfectly comfortable, but I now know how to apply modded files and search a bit for them.

I have a lot of free time and determination, so i think ill try to learn how to create textures and meshes for the body hairs (mostly males work, think the female mods community is already well invested^^) I'll try to find some guide and look at others work to get a good grasp on it! Don't expect anything too soon but i'll work on it and learn as much as I can^^
Awww <3 NP!

Lol that’s good, it took me a while to get it myself so don’t fret too much but I’m glad you’re getting somewhere with it xD

Oh, really?! That’s good news! If you do get around to it and do it, lmk! I will personally put you on blast and let people know your achievements! :D
 

AN69

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Feb 9, 2021
Hello!
I have a question regarding partcutdesc.xml, is it possible to edit in such a way that it only affects from the waist up leaving the part of the boots?
or is it not possible? because it looks ugly that the feet of the boots stick out.

View attachment 119857 View attachment 119858
Yes it is possible but you will need one of the ‘masters’ to reply lol. I’ve only just recently got around to editing my own partdesc lol
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
How to edit partcutdesc

First, prepare the latest original file.
After that, just add a line
Add a specific command line.
That is the mod command.
Upperbody, Lowerbody, Hand, Foot
We will prepare these parts.
Why do we need to prepare them?
The reason why we need to prepare these parts is to add parts that we don't want to cut off the body.
I think each person has a different way of playing with mods.
You can choose any costume you don't want to cut and add it.

Example
<CutType Name="UpperbodyMod">
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001.pac</File>
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001_dm.pac</File>
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001_mul.pac</File>
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001_mul_na.pac</File>
</CutType>

<CutType Name="HandMod">
<File>1_Pc/21_PPW/Armor/11_Hand/PPW_02_Hand_0001.pac</File>
</CutType>

<CutType Name="LowerbodyMod">
<File>1_Pc/21_PPW/Armor/10_Lowerbody/PPW_02_LB_0001.pac</File>
<File>1_Pc/21_PPW/Armor/10_Lowerbody/PpW_02_LB_0001_mul.pac</File>
</CutType>

<CutType Name="FootMod">
<File>1_Pc/21_PPW/Armor/12_Foot/PPW_02_Foot_0001.pac</File>
</CutType>

Add Event costumes in a separate line.
Event costumes can be fishwear, riding clothes, camouflage clothes, etc.

Example
<CutType Name="Event_Costume">
<File>1_Pc/1_PHM/event_costume/PHM_10_treedummer_0004_e.pac</File>
<File>1_Pc/2_PHW/event_costume/PHW_10_treedummer_0004_e.pac</File>
<File>1_Pc/3_PEW/event_costume/PEW_10_treedummer_0004_e.pac</File>
<File>1_Pc/9_PEM/event_costume/PEM_10_treedummer_0004_e.pac</File>
<File>1_Pc/4_PGM/event_costume/PGM_10_treedummer_0004_e.pac</File>
<File>1_Pc/4_PGM/event_costume/PGM_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/5_PBW/event_costume/PBW_10_treedummer_0004_e.pac</File>
<File>1_Pc/6_PKM/event_costume/PKM_10_treedummer_0004_e.pac</File>
<File>1_Pc/7_PVW/event_costume/PVW_10_treedummer_0004_e.pac</File>
<File>1_Pc/8_PWM/event_costume/PWM_10_treedummer_0004_e.pac</File>
<File>1_Pc/8_PWW/event_costume/PWW_10_treedummer_0004_e.pac</File>
<File>1_Pc/13_PNM/event_costume/PNM_10_treedummer_0004_e.pac</File>
<File>1_Pc/13_PNW/event_costume/PNW_10_treedummer_0004_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_10_treedummer_0004_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_10_treedummer_0004_mul_na_e.pac</File>
<File>1_Pc/16_PCM/event_costume/PCM_10_treedummer_0004_e.pac</File>
<File>1_Pc/16_PCW/event_costume/PCW_10_treedummer_0004_e.pac</File>
<File>1_Pc/22_PKWW/event_costume/PKWW_10_treedummer_0004_e.pac</File>
<File>1_Pc/14_PLW/event_costume/PLW_10_treedummer_0004_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_10_treedummer_0004_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_10_treedummer_0004_mul_na_e.pac</File>
<File>1_Pc/11_PGW/event_costume/PGW_10_treedummer_0004_e.pac</File>
<File>1_Pc/18_PAM/event_costume/PAM_10_treedummer_0004_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_10_treedummer_0004_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_10_treedummer_0004_mul_na_e.pac</File>
<File>1_Pc/9_PPM/event_costume/PPM_10_treedummer_0004_e.pac</File>

<File>1_Pc/2_PHW/event_costume/PHW_00_manufacture_0006_e.pac</File>
<File>1_Pc/3_PEW/event_costume/PEW_00_manufacture_0006_e.pac</File>
<File>1_Pc/5_PBW/event_costume/PBW_00_manufacture_0006_e.pac</File>
<File>1_Pc/7_PVW/event_costume/PVW_00_manufacture_0006_e.pac</File>
<File>1_Pc/8_PWW/event_costume/PWW_00_manufacture_0006_e.pac</File>
<File>1_Pc/13_PNW/event_costume/PNW_00_manufacture_0006_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_00_manufacture_0006_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_00_manufacture_0006_mul_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_00_manufacture_0006_mul_na_e.pac</File>
<File>1_Pc/16_PCW/event_costume/PCW_00_manufacture_0006_e.pac</File>
<File>1_Pc/22_PKWW/event_costume/PKWW_00_manufacture_0006_e.pac</File>
<File>1_Pc/14_PLW/event_costume/PLW_00_manufacture_0006_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_00_manufacture_0006_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_00_manufacture_0006_mul_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_00_manufacture_0006_mul_na_e.pac</File>
<File>1_Pc/11_PGW/event_costume/PGW_00_manufacture_0006_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_00_manufacture_0006_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_00_manufacture_0006_mul_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_00_manufacture_0006_mul_na_e.pac</File>
</CutType>

If you don't add a note, the body will be cut.
If you add it, the body will not be cut.


About parthidedesc.xml

This is to release troubles about costumes and weapons, costumes and underwear.
Trouble is, you guessed it, clipping.
This xml has nothing to do with nude bodies.

I use this file for underwear display.
I use this file for underwear display because it shows pubic hair.
The pubic hair is because I am replacing the starter underwear.
You know that if you equip a certain outfit, the underwear will not be displayed.
This is so that you can wear that particular outfit and still have your pubic hair show up.
As you can see in the screenshot below.
kN7Tg3M.jpg


That's all.
Do you understand?
If you still don't understand, please ask a specific master.:cool:
 

astalar

Potential Patron
Joined
Mar 10, 2016
Hello.
Can anyone create me correct /files_to_patch folder with files i have and create partcutdesc? I'm too stupid to do it myself.
 
Last edited:

Dj.Xtremo

Casual Client
Joined
Jun 23, 2019
How to edit partcutdesc

First, prepare the latest original file.
After that, just add a line
Add a specific command line.
That is the mod command.
Upperbody, Lowerbody, Hand, Foot
We will prepare these parts.
Why do we need to prepare them?
The reason why we need to prepare these parts is to add parts that we don't want to cut off the body.
I think each person has a different way of playing with mods.
You can choose any costume you don't want to cut and add it.

Example
<CutType Name="UpperbodyMod">
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001.pac</File>
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001_dm.pac</File>
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001_mul.pac</File>
<File>1_Pc/21_PPW/Armor/9_Upperbody/PPW_02_UB_0001_mul_na.pac</File>
</CutType>

<CutType Name="HandMod">
<File>1_Pc/21_PPW/Armor/11_Hand/PPW_02_Hand_0001.pac</File>
</CutType>

<CutType Name="LowerbodyMod">
<File>1_Pc/21_PPW/Armor/10_Lowerbody/PPW_02_LB_0001.pac</File>
<File>1_Pc/21_PPW/Armor/10_Lowerbody/PpW_02_LB_0001_mul.pac</File>
</CutType>

<CutType Name="FootMod">
<File>1_Pc/21_PPW/Armor/12_Foot/PPW_02_Foot_0001.pac</File>
</CutType>

Add Event costumes in a separate line.
Event costumes can be fishwear, riding clothes, camouflage clothes, etc.

Example
<CutType Name="Event_Costume">
<File>1_Pc/1_PHM/event_costume/PHM_10_treedummer_0004_e.pac</File>
<File>1_Pc/2_PHW/event_costume/PHW_10_treedummer_0004_e.pac</File>
<File>1_Pc/3_PEW/event_costume/PEW_10_treedummer_0004_e.pac</File>
<File>1_Pc/9_PEM/event_costume/PEM_10_treedummer_0004_e.pac</File>
<File>1_Pc/4_PGM/event_costume/PGM_10_treedummer_0004_e.pac</File>
<File>1_Pc/4_PGM/event_costume/PGM_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/5_PBW/event_costume/PBW_10_treedummer_0004_e.pac</File>
<File>1_Pc/6_PKM/event_costume/PKM_10_treedummer_0004_e.pac</File>
<File>1_Pc/7_PVW/event_costume/PVW_10_treedummer_0004_e.pac</File>
<File>1_Pc/8_PWM/event_costume/PWM_10_treedummer_0004_e.pac</File>
<File>1_Pc/8_PWW/event_costume/PWW_10_treedummer_0004_e.pac</File>
<File>1_Pc/13_PNM/event_costume/PNM_10_treedummer_0004_e.pac</File>
<File>1_Pc/13_PNW/event_costume/PNW_10_treedummer_0004_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_10_treedummer_0004_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_10_treedummer_0004_mul_na_e.pac</File>
<File>1_Pc/16_PCM/event_costume/PCM_10_treedummer_0004_e.pac</File>
<File>1_Pc/16_PCW/event_costume/PCW_10_treedummer_0004_e.pac</File>
<File>1_Pc/22_PKWW/event_costume/PKWW_10_treedummer_0004_e.pac</File>
<File>1_Pc/14_PLW/event_costume/PLW_10_treedummer_0004_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_10_treedummer_0004_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_10_treedummer_0004_mul_na_e.pac</File>
<File>1_Pc/11_PGW/event_costume/PGW_10_treedummer_0004_e.pac</File>
<File>1_Pc/18_PAM/event_costume/PAM_10_treedummer_0004_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_10_treedummer_0004_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_10_treedummer_0004_mul_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_10_treedummer_0004_mul_na_e.pac</File>
<File>1_Pc/9_PPM/event_costume/PPM_10_treedummer_0004_e.pac</File>

<File>1_Pc/2_PHW/event_costume/PHW_00_manufacture_0006_e.pac</File>
<File>1_Pc/3_PEW/event_costume/PEW_00_manufacture_0006_e.pac</File>
<File>1_Pc/5_PBW/event_costume/PBW_00_manufacture_0006_e.pac</File>
<File>1_Pc/7_PVW/event_costume/PVW_00_manufacture_0006_e.pac</File>
<File>1_Pc/8_PWW/event_costume/PWW_00_manufacture_0006_e.pac</File>
<File>1_Pc/13_PNW/event_costume/PNW_00_manufacture_0006_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_00_manufacture_0006_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_00_manufacture_0006_mul_e.pac</File>
<File>1_Pc/15_PDW/event_costume/PDW_00_manufacture_0006_mul_na_e.pac</File>
<File>1_Pc/16_PCW/event_costume/PCW_00_manufacture_0006_e.pac</File>
<File>1_Pc/22_PKWW/event_costume/PKWW_00_manufacture_0006_e.pac</File>
<File>1_Pc/14_PLW/event_costume/PLW_00_manufacture_0006_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_00_manufacture_0006_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_00_manufacture_0006_mul_e.pac</File>
<File>1_Pc/17_PSW/event_costume/PSW_00_manufacture_0006_mul_na_e.pac</File>
<File>1_Pc/11_PGW/event_costume/PGW_00_manufacture_0006_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_00_manufacture_0006_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_00_manufacture_0006_mul_e.pac</File>
<File>1_Pc/21_PPW/event_costume/PPW_00_manufacture_0006_mul_na_e.pac</File>
</CutType>

If you don't add a note, the body will be cut.
If you add it, the body will not be cut.


About parthidedesc.xml

This is to release troubles about costumes and weapons, costumes and underwear.
Trouble is, you guessed it, clipping.
This xml has nothing to do with nude bodies.

I use this file for underwear display.
I use this file for underwear display because it shows pubic hair.
The pubic hair is because I am replacing the starter underwear.
You know that if you equip a certain outfit, the underwear will not be displayed.
This is so that you can wear that particular outfit and still have your pubic hair show up.
As you can see in the screenshot below.
kN7Tg3M.jpg


That's all.
Do you understand?
If you still don't understand, please ask a specific master.:cool:
I think that if I understand, I should add one by one the parts that I want not to be affected. What cannot be added is a single line that works for all boots in general?
 

AN69

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Feb 9, 2021
Hello.
Can anyone create me correct /files_to_patch folder with files i have and create partcutdesc? I'm too stupid to do it myself.
ME XD... but I got you, once I finish it I can give you my PAZ folder. IF that's ok with suzu ( 鈴 suzu ( 鈴 because I do have some of her edits in there. Suzu, may I have your permission to share it? If needed I can cut all of your edits out or trim it down to little as possible
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
ME XD... but I got you, once I finish it I can give you my PAZ folder. IF that's ok with suzu ( 鈴 suzu ( 鈴 because I do have some of her edits in there. Suzu, may I have your permission to share it? If needed I can cut all of your edits out or trim it down to little as possible
I'll allow you to do that.
 

Dj.Xtremo

Casual Client
Joined
Jun 23, 2019
Add the lines of the parts that I don't want the body to stick out but it still doesn't work

2021-04-18_3122786.PNG 2021-04-18_3136267.PNG

I want to confirm to see if I understand I should add the lines for example in "FootMod" if they are the boots, right? and I suppose I must have the .pac files or is it not necessary?
 

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