- Joined
- Mar 27, 2016
Enable the path command.I do not understand
The only thing you need to do is write the clothes you don't want to cut to the file command.
It's tedious and time-consuming, though.
Enable the path command.I do not understand
You're wrong.so adding<!-- before and --!> after the line makes it a comment so the body part is not removed?
Thank you for your help i have struggled with this as well
while you're on here what program do you use to save .pac I can't seem to find it i'm using blender
Enable the path command.
The only thing you need to do is write the clothes you don't want to cut to the file command.
It's tedious and time-consuming, though.
<!-- <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020.pac</File>
<File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020_01.pac</File> -->
Thanks Suzu! That fixed the hand, but parts of the legs are still missing :OAdd the following lines
<File>1_Pc/11_PGW/Armor/11_Hand/PGW_00_Hand_0227.pac</File>
The place to add a note is here.
<CutType Name="Fish_Hand">
I don't have it at home right now, so I'll just answer in my head.Thank you, everything is working out:
but a new problem has arisen, many files where the costume was changed, parts of the body and skin are removed, I commented out, but it did not help in the case of yellow underwear, I didn’t try others yet, I suddenly thought the solution was different.
For example:Here:<!-- <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020.pac</File> <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020_01.pac</File> -->
Most of these costumes I edited myself, somewhere a 3D model, somewhere textures, in some of both.
How to get rid of these holes? Thank you.
Please write down the clothes that the body will be cut into, knowing the costume numbers of all the characters.Thank you, everything is working out:
but a new problem has arisen, many files where the costume was changed, parts of the body and skin are removed, I commented out, but it did not help in the case of yellow underwear, I didn’t try others yet, I suddenly thought the solution was different.
For example:Here:<!-- <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020.pac</File> <File>1_pc/3_pew/armor/38_underwear/pew_00_uw_0020_01.pac</File> -->
Most of these costumes I edited myself, somewhere a 3D model, somewhere textures, in some of both.
How to get rid of these holes? Thank you.
Add the following lines (partcutdesc.xml)Thanks Suzu! That fixed the hand, but parts of the legs are still missing :O
View attachment 121614
ok trying to import into blender get this error the file is there and valid anyone know what im doing wrong blender v 2.93 collada added the old version still the same error
+----------------------------------
+-- Collada Import parameters------
| input file : C:\Users\jogen\Desktop\Paz\patcher_resources\extracted_files\phm_10_ub_0024\phm_10_ub_0024_mesh01_lod0.dae
| use units : no
| autoconnect : no
+-- Armature Import parameters ----
| find bone chains: no
| min chain len : 0
| fix orientation : no
| keep bind info : no
| import Image: C:\Users\jogen\Desktop\Paz\patcher_resources\extracted_files\phm_10_ub_0024\\\PHM_10_Hand_0024.dds
Schema validation (Error): Error: ERROR_REQUIRED_ATTRIBUTE_MISSING Element: texture, Attribute: texcoord, Line: 46, Column: 24, Additional:
The Collada import has been forced to stop.
Please fix the reported error and then try again.+----------------------------------
| Collada Import : FAIL
+----------------------------------
Please write down the clothes that the body will be cut into, knowing the costume numbers of all the characters.
It's very tedious.
Just like I'm writing the Sage files individually.
If you want it to look the way you want it, you'll have to figure it out yourself.
All you have to do is write the costume name (system name) you show in the screenshot to partcutdesc.Bad English. I don’t understand what you mean, give an example please.
When I recorded these costumes in partcutdesc, body parts stopped sticking out of the costumes, but body parts disappeared in others that I cut myself.All you have to do is write the costume name (system name) you show in the screenshot to partcutdesc.
This is only with the path command set to default.
Don't translate with Google.
When I recorded these costumes in partcutdesc, body parts stopped sticking out of the costumes, but body parts disappeared in others that I cut myself.
Hmm, still didn't work. I think it's because I don't have the 2 pac files it mentioned? Strange though, the missing hands got fixed but I don't have that .pac file either?Add the following lines (partcutdesc.xml)
<File>1_Pc/11_PGW/Armor/10_Lowerbody/PGW_00_LB_0227.pac</File>
<File>1_Pc/11_PGW/Armor/10_Lowerbody/PGW_00_LB_0227_dm.pac</File>
Here's a place to add it
<CutType Name="PKW_LowerbodyHair">
This is not a matter of having it or not having it.Hmm, still didn't work. I think it's because I don't have the 2 pac files it mentioned? Strange though, the missing hands got fixed but I don't have that .pac file either?