struct className = array ( // class name
, 0 => 'warrior'
, 1 => 'Hashashin'
, 2 => 'Sage
, 3 => 'Warrior Class 3'
, 4 => 'Ranger'
, 5 => 'Guardian'
, 6 => 'Temporary wizard'
, 7 => 'Ranger Type3(Unused)'
, 8 => 'Sorceress'
, 9 => 'Nova'
, 10 => 'Corsair'
, 11 => 'Lahn'
, 12 => 'Bezerker'
, 13 => 'Giant(Predator)'
, 14 => 'Giant Type2 (Unused)'
, 15 -> 'Giant Type3 (Unused)'
, 16 => 'Tamer'
, 17 => 'Shai Female'
, 18 => 'Shai Male'
, 19 => 'Struker'
, 20 => 'Musa'
, 21 => 'Maehwa'
, 22 => 'Temporary Maehwa'
, 23 => 'Mystic'
, 24 => 'Valkyrie'
, 25 => 'Kunoichi'
, 26 => 'Ninja'
, 27 => 'Dark Knight'
, 28 => 'Wizard'
, 29 => 'Archer'
, 30 => 'Old Kunoichi'
, 31 => 'Witch'
);