Black Desert Online Resorepless Nude Mod (7 Viewers)

Azazela

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Joined
Dec 4, 2015

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SoullessArt

Illustrator
Animator
Joined
Mar 12, 2022
are you going to upgrade it to the new vercion? because today i found out that a new vercion of the game was out and when i entered the character was fully clothed again
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
For those who want to see a new character nude for now.

Corsair files are diverted.
I am not sure if the connection between the head and body around the neck is correct. You'll have to try it yourself.
In addition, the pubic hair foils are also diverted.
The xml files for the textures and body sladers remain the same as the originals.
Textures are starter armor and all regular armor textures.
The body sladers are from gamecommondata. You can rewrite it and use it yourself.
In this post.
I'm uploading a nude file of Dracania, although it's a corsair diversion.
I don't know if it matches Dracania's head.
If you want to get Dracania undressed, use it.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
View attachment 133543

Shai_Model
I just testing something.
I get this result, but inside the game for some reason it has a problem, deformed.
Chara body model by suzu ( 鈴 suzu ( 鈴 .
I will work until I reach perfection.
You probably replaced only the polygon mesh.
That would put the original skin weight on the modified mesh.
The original body does not have genitalia, so it is a simple skin weight.
Therefore, the genitalia are deformed.
If you added genitalia, you would need to adjust the skin weight.
However, the body mesh with skin weighting requires spatial coordinates.
Otherwise, it will not be connected to the head.
Well, you have to do a lot of trial and error.
As I have done.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
View attachment 133543

Shai_Model
I just testing something.
I get this result, but inside the game for some reason it has a problem, deformed.
Chara body model by suzu ( 鈴 suzu ( 鈴 .
I will work until I reach perfection.
uo9ebBQ.jpg

Unfortunately, your file is anomalous.
Only the bone is normal. The bind skin weights are also normal.
However, the body mesh is greatly enlarged and the angle is tilted 90 degrees in the Z direction.
 

Easecute

Club Regular
Joined
Jun 21, 2016
When I convert using dae to pac.
Work in game but have deformation in The Pelvis,

I'll test transfer weight from old to new character and test again.

If work perfectly I'll Share here.
 
Last edited:

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
Skin weight you put on SHAI's body
vXVHFeH.jpg
tC7sA6n.jpg




In contrast, here are the skin weights I put on SHAI's body.
OEKznEQ.jpg
RkfjHdG.jpg


Fix the skin weight of the spine 2 bone.
Modified Shai body mesh.
This is a mesh of Shai's body, because there were some incorrect vertices and edges around her genitalia, and some separation.
The genitalia UVs have been smoothed and repositioned.
The reason for moving them is that they were overlapping with the foot textures.
In the meantime, I created a texture for the genitalia.
For reference
7yVXzi9.jpg
 

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