Can't with Umod, it can only catch small size textures with Unreal Engine.
Well it can.. but it needs insane amount of lucky, would need to restart the game and switch between the texture resolution 999999999999 times and it's not even sure if it catches all 4 different DDS textures (Spec, bump, diff, mask).
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Shit i forgot >-<
Damn it!!
I forgot to i could increase the texture resolution to 4096x (This method only works on Umod, cause it doesn't inject dds inside the UPK package).
Here is a fast example of a texture resolution on 4096x dimension on the chinese textures (all other default texture is still on 512-256, i need to extract UPK packages to find the textures with larger dimension.)
You must still have medium texture resolution on the settings to see it.
View attachment 16706View attachment 16707