SyntaxTerror
Content Creator
- Joined
- Jul 24, 2014
Hello
All my hair mods use pricipally the HAIR_UNDER layer for their drawings, because the cum is hidden by everything drawn in the HAIR_TOP layer.
The problem is that if some accessory using the EYEWEAR layer has to be used, it is over the HAIR_UNDER layer and therefore the glasses appear over some parts of the hair that should be on top of these glasses.
This is not a big issue, but it can pose a problem to some users, as V VintageBones noted in his review of the RGB Dynamic Ponytail (03).
So, would it be possible to create a mod that moves the EYEWEAR layer under the HAIR_UNDER layer, maybe even further below, for instance just over the COLLAR?
Here's a reminder of how hair layers are arranged:
Thank you.
[EDIT] I made workaround by putting the glasses on the HAIR_BOTTOM layer : RGB Mari Glasses.
The problem is that every EYEWEAR mod has to be edited...
All my hair mods use pricipally the HAIR_UNDER layer for their drawings, because the cum is hidden by everything drawn in the HAIR_TOP layer.
The problem is that if some accessory using the EYEWEAR layer has to be used, it is over the HAIR_UNDER layer and therefore the glasses appear over some parts of the hair that should be on top of these glasses.
This is not a big issue, but it can pose a problem to some users, as V VintageBones noted in his review of the RGB Dynamic Ponytail (03).
So, would it be possible to create a mod that moves the EYEWEAR layer under the HAIR_UNDER layer, maybe even further below, for instance just over the COLLAR?
Here's a reminder of how hair layers are arranged:
The layers are arranged like this, from top to bottom:
- HAIR_COSTUME_OVER
- DYNAMIC_HAIR_OVER
- HAIR_TOP
- HAIR_COSTUME_UNDEROVER
- CUM
- EAR & RIGHT ARM
- DYNAMIC_HAIR_BETWEEN
- EYEWEAR
- BODY (including right leg, right buttock, right breast)
- HAIR_COSTUME_UNDER
- HAIR_UNDER
- DYNAMIC_HAIR_UNDER
- HAIR_BOTTOM
- COLLAR
- GAG_FRONT
- HEAD & NECK
- GAG_BACK
- HAIR_COSTUME_BACK
- DYNAMIC_HAIR_BACK
- HAIR_BACK
[EDIT] I made workaround by putting the glasses on the HAIR_BOTTOM layer : RGB Mari Glasses.
The problem is that every EYEWEAR mod has to be edited...
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