Dante's Loader Imports. (Update:Merry Cristmas - Loader Archive Updated) (2 Viewers)

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Wolverine, Orc Warrior (RE-UP))

() = My originally planned mods - not voted on
(R) = someone's request - equivalent to a vote, but still less than (1)

Votes noted.... I see what you did there 8) Sure thing
 

ModGuy

Content Creator
Joined
Feb 17, 2011
Re: Dante's Loader Imports. (Update: Wolverine, Orc Warrior (RE-UP))

Blazer said:
Oh shit nigga wat are u doin

Given Dante's modding history that should keep him busy for the next 3... seconds.
 

Blazer

Vivacious Visitor
Joined
Mar 9, 2013
Re: Dante's Loader Imports. (Update: Wolverine, Orc Warrior (RE-UP))

Dante said:
() = My originally planned mods - not voted on
(R) = someone's request - equivalent to a vote, but still less than (1)

Votes noted.... I see what you did there 8) Sure thing

Ah that makes sense. So anything that is (R) should jump to (2) and () goes to (1).

ModGuy said:
Blazer said:
Oh shit nigga wat are u doin

Given Dante's modding history that should keep him busy for the next 3... seconds.

LOL

I have to wonder how big that list was before he went on a rampage somewhere around winter I think. I never took a peak at it when I was lurking. Briefly looking at this thread, he had the Banner of Stars released around late November and thats somewhat far down the list + he took some time later re-upping all the mods IIRC. Not to mention the vanilla mods.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Wolverine, Orc Warrior (RE-UP))

Dante said:
I need the body parts; footl, footr, hiscalfl, & hiscalfr, to be removed and my new body parts to remain. Anyone feel like giving me a hand?
I'm pretty sure my template includes example code for hiding crap.
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

UPDATE: Tauren Futanari.... Fu-tauren ;D. Thanks again Gollum for the help. You're welcome BigTitSafari.
 

Synonymous

Content Creator
Joined
Jul 23, 2012
Re: Dante's Loader Imports. (Update: Wolverine, Orc Warrior (RE-UP))

Faceless said:
I'm pretty sure my template includes example code for hiding crap.
You did?

Does it involve messing with these?
[attachimg=1]
[attachimg=2]
 

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Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

#1. #2 is the mod itself. Could've sworn I explained this in the tutorial...
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

The problem for me was the actually setup. I don't understand how it is supposed to look activated. I keep getting "duplicate variable definitions, and "expecting bracket before end of program" or "undefined method of blah blah blah."
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

Sounds like you're re-declaring the counter for every loop. ActionScript is stupid and doesn't understand scope like a proper language, so you have to remove the variable declaration in subsequent loops.
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

???.... I think i'll just stick to what I do best... draw boobies, and get help when needed ;D
 

Vincent32

Potential Patron
Joined
Mar 23, 2013
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

Dante, your mods are spectacular. Some of the best stuff I have seen in this game. I can't wait to see what you do in the future. I am especially looking forward to

Samara the Justicar - Mass Effect's 2 and 3 (red/gold/black outfit)
Kagura - Inuyasha
Edi - Mass Effect
Winry Rockbell (3 different costumes) - FMA
Lust - FMA

If you are still taking requests, I would love to see what you could do with Bayonetta, Liara T'Soni (Mass Effect), Ashley Williams (Mass Effect), Jack (Mass Effect 2 style), and Male Shepard/N7 armor.

Keep up the good work!
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

Thanks ;D

Votes noted, requests added, but what show/game/movie is Bayonetta from?
 

Dyxid

Potential Patron
Joined
Jan 17, 2013
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

Bayonetta is both the name of the video game and the main character you play as.
 

fireofall

Potential Patron
Joined
Mar 24, 2013
Re: Dante's Loader Imports. (Update: Fu-tauren, Wolverine, Orc Warrior (RE-UP))

Would love it if you could put Amata from fallout 3 on here is a link to the image http://fallout.neoseeker.com/w/i/fallout/thumb/8/8b/Amata.JPG/200px-Amata.JPG
 

Vincent32

Potential Patron
Joined
Mar 23, 2013
Re: Dante's Loader Imports. (Update: Sawyer's Wrist Scars)

I'm getting a weird glitch using some of your loader mods. I am seeing an extra hand flickering on the character's elbow. I attached a screenshot. Any ideas what I can do to fix it?
 

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ModGuy

Content Creator
Joined
Feb 17, 2011
Re: Dante's Loader Imports. (Update: Sawyer's Wrist Scars)

Vincent32 said:
I'm getting a weird glitch using some of your loader mods. I am seeing an extra hand flickering on the character's elbow. I attached a screenshot. Any ideas what I can do to fix it?

http://superdeepthroat.undertow.club/index.php?topic=3564
 

BrickShithouse

Content Creator
2D Artist
Joined
May 3, 2012
Re: Dante's Loader Imports. (Update: Sawyer's Wrist Scars)

Again, thank you for the scars Dante.
Real pleased with your work, as always, I hope to see more of your work in the future.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Sawyer's Wrist Scars)

Vincent32 said:
I'm getting a weird glitch using some of your loader mods. I am seeing an extra hand flickering on the character's elbow. I attached a screenshot. Any ideas what I can do to fix it?
Sounds like the arm animation isn't being stopped. Dante, did you make sure to enable arms:back support?
 

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