Re: DialogueChecker (Latest version: V2.07, 10 October 2013)
October 10, 2013
Introducing
v2.07!
- Fixed last announcement to display v2.06 instead of v2.05 (how bad can you screw up? Plenty, it seems)
- Improved the comment filter by actually making the improvement of v2.04 work.
- Added version used to output.
- Added support for Animtoolsv8 (atv_position variable)
- Fixed a typo in the error message for triggers in variable substitutions that refer to non-existing lines.
- Added a check for lines without line names.
- Downgraded [[]] (Syntax) from Major to Minor severity due to it behaving as expected (triggers line without linename), it's just bad style.
- Added a check for lines with a next line-attribute with a value of empty string (Syntax - Major).
- Added an additional message for when empty triggers refer to a non existing line in order to hint at the possibility of a typo/syntax error.
- Updated credits to show proper supported versions of Dialogue mods because I forgot to do so for v2.06.
Download link in OP.
The archive download, containing the source of the DialogueChecker, as well as the current and all the previous versions has also been updated.
That editor thing will take a tad longer. I want to actually spend time on that instead of hastily slapping something together, and it's hard to do that when all you really want to do is play games =D.
Also, lines without linenames act funny in SDT. Majority of new checks and non-compatiblity changes are related to that.
There's one more thing I've noticed that I haven't added yet:
SDT doesn't like that. DialogueChecker says everything is okay.
Thinking about how I'm gonna add it in ... probably look at the raw line, see if the last non space character is } and the last non space character before that is :