The game is only a day away. The only update is that Microsoft .NET Framework 3.5 is required to run the edit mode, and the edit mode will not be backwards-compatible with the previous game.
Couple things:
1. How do you beat the lacross stick boss who only jumps in when you are stunned?
2. I'm a little disapointed there isn't a group H scene/game over scene when you lose.
Couple things:
1. How do you beat the lacross stick boss who only jumps in when you are stunned?
2. I'm a little disapointed there isn't a group H scene/game over scene when you lose.
1. Use air attacks. The boss can only take damage after the two naginata girls take a hit.
2. excess m can only draw so much. He already drew custom art for each individual attack.
I know you guys read the rules, because detritus put a force read on them, meaning you had to see that thread and click through it. So congrats, you earned infractions right off the bat. Do not endanger the forum by sharing full games, thanks.
Alright. I got the final password. You need to beat both campaigns on hard.
In the last extra is just a mod that makes you extremely overpowered, but nothing else.
For those who want the password:
gkg46sy6aegp
(welp. Spoiler don't work it seems.)
The game feels kinda short compared to the first one... but then again the first one had many enemies recycled and just used in different combinations. And this one never got stale and the fewer enemies were animated so well.
So I guess it's better to keep in short and sweet instead of dragging it out. Altough I was missing the giantess boss in this one. :/
Also about the stage editor... I heard it's supposed to be backwards compatible with the latest game, but I didn't find a way to import the old enemies. Am I wrong or what do I need to do to get it to work?
I fixed your spoiler tag. You have to add a description of it. It threw me for a loop the first time I used it too. So your tags have to look like this, using square brackets instead of round ones.
(spoiler=Description of spoiler)Text to be spoiled(/spoiler)
It can be a pain in the butt, yeah, especially since you'd expect it to just work as you think it would and should.
Extra01 is episode/stage 1 on normal. Extra02 is episode/stage 2 on normal. Extra03 is episode/stage 1 and 2 on Hard. Just combine the passwords.
Q. What is the meaning behind that lab?
This is something special. Every time you come upon the lab, you can choose a powerup with spacebar for the whole level. This can be everything from extremely powerful tackles to just one life but always countering.
Q. How to defeat that ****ing woman that just sits on the sideline?
There are two ways. One way, which is very, very hard and time consuming is just to juggle the ball and counter those naginata girls. Will take about 100 counters, I think. The other one is making an air attack three times in rapid succession and that about 10 times. Your choice. One of the most irritating battles, I think.
Q. What happens when they grab you with their damage-dealing attacks, like the bearhug?
That technique will become irritating on hard. You see, it's a recovery technique. Worst thing there is with bosses.
Q. What's the difference between Hard and Normal?
I don't say that I have gotten everything, but here goes.
1. Your yellow escape bar has been reduced to a splinter.
2. The recovery techniques of bosses can't be escaped with one action. Meaning: Every time you get caught by one, your hard work will be destroyed.
3. Everybody has 3x more hp, making even the soccer players a nightmare to fight against.
4. You need to beat a shitload more enemies to advance to the next stage.
Q. I heard there were different counters, is this true?
Yes, it is. You have your regular counter, for when you counter when the enemy attacks. Then you have a stronger counter for when you are juggling with the ball and finally, this one I like best, is the self-named struggle-counter, which means that after you esccape from a hold by getting in the yellow bar, you have to press the down key when you hiet the ground for a massive couter that will destroy everyone on the screen, or so I think.
Q. What is the story?
It's actually pretty much the same as in the previous game. You have two sides who fight against each other in a so-called dream world and you are possessed by one of those two sides, fighting out the war in the real world against agents of the other side, lead by a succubus.
Just a quick Q & A I decided to put together. If you have more questions, be my guest.
You open it, on the very left you can choose which opponents you want to face (click on 1 to 6 to add them); in the middle you can select the stage. After that click on the button in the lower right. Finished.
Now start the game and select the third option.
I have no idea what the two numbers at the bottom mean, though; I guess they define how many opponents you have to beat to win.
I don't know the exact working of it, but when I fought against a boss on hard and she grabbed me in such a way, the exclamation mark changed from red to yellow and eventually, after a few grabs, from yellow to green. It's really irritating. That way, I had a boss fight that lasted a quarter of an hour. But yeah, if I have it right, it matters how long you let the technique run its course.
Well, yesterday I finish the game and I can tell you that soon (maybe in the 2014) we can see a 3th chapter of this game and the story until now is very interesting but, I hope to see a upgrade by excessm with some new enemys because 13 there are too few :(.
However the game it was funny and I'm really like very much play it with that so many attack mode and with that new excellent "excessm" illustration and character design.
My favourite enemy are:
- Swimming girl + Boss
- Cheerleader
- The scientist
- The Succubus
The rest is cute but I was not very impressed... (the Naginata Boss it wasn't a good boss and I see only a 1 attack and illustration from her -_-') and in general, in spite of everything, the game is too short with too few enemies for my taste, a real shame...
My vote for this games: ONE SHOTA: 9.5/10 KARIYUME: 9/10
Yeah, that too. So those grabs are just little nasty buggers.
And about that "too few" enemies, I have thought about that. Of those 13 enemies, some have multiple forms with different cg's. If you count the amount of cg's and you compare it too One Shota, I think you end up with an equal amount maybe even more. On top of that, I also was pretty damn happy about the revamp of hard mode. With Kariyume, it was actually possible to win on hard.
Now to wait for the next game that will tickle my interest: Monster Girl Quest 3D.
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