This is the front view of the ranger uploaded on the top page.
It's not bad looking, but the polygon mesh of the pubic hair is still the same as before, so the skin weights don't match, so the area around the nucleus is out of alignment.
On the back, the lower part of her buttocks is lumpy and the polygon face is visible.
There are two ways to fix this.
Either correct the skin weight.
Smooth the polygon by adding more polygon vertices.
However, the number and position of the vertices stored in the animation file may not match and the polygons may be destroyed when the animation runs.
So, I think it is best to modify the skin weight.
I have so far modified nearly 4000 files of black desert mods, including textures.
So I am very tired.
I will modify them if I feel like it. Or I will make a new model.
Please don't wait with too much expectation.
Because every time I've ever responded to a request, my play in the Black Desert has decreased and my interest in the game itself has waned.
If I keep making mods, I won't have time to play.
I am sorry that there are no other black desert modders besides me.