Uploading Horses with Dicks
There are about 40 horses of that type alone.
I don't have the energy to work on making them all, but I can put reins on the trained horses, but I imported them into that file and they didn't show up, so I'll look into that again at some point. I'll look into it again at some point because that way I can put dicks on all the trained horses. Well, eventually...
This time the horse is appearance information, breed #3.
(Warning: There are male and female horses, but they are not in the PAC file. So even if your horse is a mare, it will look like a male with a cock.)
More on putting your dick on another horse:
First, extract from the pac file.
The extracted file will have mesh00_lod0 in the filename.
This part is important. The filename before it can be anything.
If there is a split mesh in the PAC file, it will be followed by mesh00,mesh01~.
Match it to the number of the mesh you want to change.
The horse is only mesh00, so when importing into another horse file, you can do it as is.
lod0,lod1, and lod2 are the different numbers of polygons.
This means that when you are close to the screen you are looking at, lod0,
If a character or NPC is a few meters away from the screen, the model is lod2, and if a character or NPC is farther away, the model is lod2.
Normally, your character will always be close to the screen, so you only need to import the lod0 file.
For horses and NPCs, it is best to swap lod0 and lod1.
The uploaded image is my uploaded horse texture. The yellow line is the dick texture.
If you import into another horse's PAC file, each horse's texture will be different, so please add the yellow circled area.
That's all.
Keep the dick texture in this location (because we're placing the UVs here).