I know it's impolite to type in all capital letters, but THERE IS GOING TO BE ANOTHER GAME! It stars the main character's friend in episode 3 from the original game, and two of the new enemies will be the soccer player and fighter.*sigh* I wish there was a way to fight the unused enemy characters
The game looks nice. :thumbsup:
You might already know this, but all the text from the story to the character quotes are all in the zipped Extra files, so you can already translate the text without having to hack the game. Of course you still need to hack the game to put in the English translation, but at least the translation would have been done prior to hacking the game.I will try with onesyota tomorrow and look if I can change the dialogue boxes a little using photoshop. Recent count of dialogue boxes: 373.
Hermit Out
You might already know this, but all the text from the story to the character quotes are all in the zipped Extra files, so you can already translate the text without having to hack the game. Of course you still need to hack the game to put in the English translation, but at least the translation would have been done prior to hacking the game.
Aaaah. Why do I keep pressing the down button when I want to attack...
I played too much Kariyume, that's that.
If you are referring to the One-Syota FanGame, the animations are incomplete, and some don't even exist in the actual game. I do like that the fan game brought back two attacks that existed in the earlier demo but ultimately were cut from the final version. Can the game actually be beaten, or do the same two enemies infinitely respawn until you lose?I made an animation viewer for this game. It should be in my sig for those of you who are interested.
If you are referring to the One-Syota FanGame, the animations are incomplete, and some don't even exist in the actual game. I do like that the fan game brought back two attacks that existed in the earlier demo but ultimately were cut from the final version. Can the game actually be beaten, or do the same two enemies infinitely respawn until you lose?
The only move missing is the BJ she performs while the player is standing, and she kneels in front of him to perform it.E01 said:Reverse cowgirl is one of the poses she does on the player's face. It was not originally an attack.
Sitting BJ exists in the full version with the player sitting up and lying down.
Sitting HJ exists in the full version, but the player is lying down instead of sitting up.
Standing HJ existed in an earlier demo but was removed from the full version.
The only missing move is grinding where she rubs her butt on the sitting player's lap.E02 said:Lying BJ exists in the full version.
Lying HJ exists in the full version if you set the number of attacks to one.
Lying rub exists in the full version if you don't set the number of attacks to one.
Cowgirl is one of the poses performed on the player's face. It was not originally an attack.
Standing HJ existed in an earlier demo but was removed in the full version.
Standing BJ exists in the full version.
The only missing move is spanking where she slaps his butt a few times before knocking him away with one last slap. It is not a traditional attack.E03 said:Sitting cowgirl slow and cowgirl medium are from the same attack in the full version, not separate attacks.
Cowgirl fast is actually titfuck while the player is standing, not an attack performed on a downed player.
Lying titfuck exists in the full version.
Smothering handjob exists in the full version if you set the number of attacks to one.
Lying blowjob exists in the full version.
Lying handjob exists in the full version, but the player is sitting up instead of lying down.
I will give one example from the Fan Game. I won't try to point out anything from the second position.
The only move missing is the BJ she performs while the player is standing, and she kneels in front of him to perform it.